<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8481763936280003787</id><updated>2011-07-31T02:30:18.080-07:00</updated><category term='let&apos;s play'/><category term='milon&apos;s secret castle'/><category term='screenshot'/><category term='deja vu'/><category term='nes'/><category term='walkthrough'/><category term='playthrough'/><title type='text'>I Played Your Guy</title><subtitle type='html'>...and he died.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8481763936280003787.post-8728943319189230032</id><published>2009-07-10T22:14:00.000-07:00</published><updated>2009-07-22T19:06:33.226-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='let&apos;s play'/><category scheme='http://www.blogger.com/atom/ns#' term='nes'/><category scheme='http://www.blogger.com/atom/ns#' term='deja vu'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>Deja Vu Part 3</title><content type='html'>&lt;div style="text-align: center;"&gt;As promised, CRIME!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlLzUcHV1lI/AAAAAAAAB1A/S9j2oRwvIfM/s1600-h/dejavu0076.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlLzUcHV1lI/AAAAAAAAB1A/S9j2oRwvIfM/s400/dejavu0076.png" alt="" id="BLOGGER_PHOTO_ID_5355610439366858322" border="0" /&gt;&lt;/a&gt;Jeffrey had been on the line with the hot Asian phone sex operator for 3 days straight, and thought he was finally getting somewhere with her when he died of acute dehydration. He didn't realize she was a recording. It took paramedics 12 hours and a gallon of industrial solvent to unstick him from the desk.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzUSAMCeI/AAAAAAAAB1I/ogqVKslQHHw/s1600-h/dejavu0077.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzUSAMCeI/AAAAAAAAB1I/ogqVKslQHHw/s400/dejavu0077.png" alt="" id="BLOGGER_PHOTO_ID_5355610436652501474" border="0" /&gt;&lt;/a&gt; Ben Franklin called, he wants to know why you're using his fucking phone.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlLzUn2lHPI/AAAAAAAAB1Q/y6MUhBphyHg/s1600-h/dejavu0078.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlLzUn2lHPI/AAAAAAAAB1Q/y6MUhBphyHg/s400/dejavu0078.png" alt="" id="BLOGGER_PHOTO_ID_5355610442517781746" border="0" /&gt;&lt;/a&gt;Luckily, he's dead, so I don't really care.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlLzU9dtYSI/AAAAAAAAB1Y/InJDie8mS1A/s1600-h/dejavu0079.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlLzU9dtYSI/AAAAAAAAB1Y/InJDie8mS1A/s400/dejavu0079.png" alt="" id="BLOGGER_PHOTO_ID_5355610448319045922" border="0" /&gt;&lt;/a&gt;Corpse looting!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzVHQRHeI/AAAAAAAAB1g/0gJP-E8bx50/s1600-h/dejavu0080.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzVHQRHeI/AAAAAAAAB1g/0gJP-E8bx50/s400/dejavu0080.png" alt="" id="BLOGGER_PHOTO_ID_5355610450947022306" border="0" /&gt;&lt;/a&gt;Oooh, a key! To his Bimmer! Sim simma!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzkco8DzI/AAAAAAAAB1w/pn1bqvS6M7Y/s1600-h/dejavu0082.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzkco8DzI/AAAAAAAAB1w/pn1bqvS6M7Y/s400/dejavu0082.png" alt="" id="BLOGGER_PHOTO_ID_5355610714385682226" border="0" /&gt;&lt;/a&gt;I should steal from him some more.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzk1iOUzI/AAAAAAAAB2A/n71J6tmf294/s1600-h/dejavu0084.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzk1iOUzI/AAAAAAAAB2A/n71J6tmf294/s400/dejavu0084.png" alt="" id="BLOGGER_PHOTO_ID_5355610721068405554" border="0" /&gt;&lt;/a&gt;Good place for it, I suppose. Let's take that.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzk6oS8BI/AAAAAAAAB2I/1gdS7UxqQYA/s1600-h/dejavu0085.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlLzk6oS8BI/AAAAAAAAB2I/1gdS7UxqQYA/s400/dejavu0085.png" alt="" id="BLOGGER_PHOTO_ID_5355610722436050962" border="0" /&gt;&lt;/a&gt;HAW.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0axsrjbI/AAAAAAAAB2Q/hyR3WMUGcjk/s1600-h/dejavu0086.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0axsrjbI/AAAAAAAAB2Q/hyR3WMUGcjk/s400/dejavu0086.png" alt="" id="BLOGGER_PHOTO_ID_5355611647751458226" border="0" /&gt;&lt;/a&gt;I could also break both my legs and never get to drive that dead guy's sweet car. PASS.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlL0bGS194I/AAAAAAAAB2Y/b-RD0xUtQ2E/s1600-h/dejavu0087.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlL0bGS194I/AAAAAAAAB2Y/b-RD0xUtQ2E/s400/dejavu0087.png" alt="" id="BLOGGER_PHOTO_ID_5355611653280233346" border="0" /&gt;&lt;/a&gt;GLORIOUS.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlL0bXX0f0I/AAAAAAAAB2g/CDjeo-3n53Q/s1600-h/dejavu0088.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlL0bXX0f0I/AAAAAAAAB2g/CDjeo-3n53Q/s400/dejavu0088.png" alt="" id="BLOGGER_PHOTO_ID_5355611657864511298" border="0" /&gt;&lt;/a&gt;I kind of think the dead guy was weirder, but yeah, chairs are pretty weird. I guess.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlL0bQjGUzI/AAAAAAAAB2o/tCg6NBE6Mrk/s1600-h/dejavu0089.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlL0bQjGUzI/AAAAAAAAB2o/tCg6NBE6Mrk/s400/dejavu0089.png" alt="" id="BLOGGER_PHOTO_ID_5355611656032768818" border="0" /&gt;&lt;/a&gt;Trying to steal the jars, and being DENIED. The game lets you steal every other useless piece of shit you come across, but somehow jars are beneath you.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlL0bh0xdyI/AAAAAAAAB2w/9ozKyYv-erY/s1600-h/dejavu0090.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlL0bh0xdyI/AAAAAAAAB2w/9ozKyYv-erY/s400/dejavu0090.png" alt="" id="BLOGGER_PHOTO_ID_5355611660670301986" border="0" /&gt;&lt;/a&gt;Empty capsules I find in the trash can are totally cool though, despite essentially being TINY EDIBLE JARS.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlL0kPPcn3I/AAAAAAAAB24/v9x4r1hRdpU/s1600-h/dejavu0091.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlL0kPPcn3I/AAAAAAAAB24/v9x4r1hRdpU/s400/dejavu0091.png" alt="" id="BLOGGER_PHOTO_ID_5355611810300731250" border="0" /&gt;&lt;/a&gt;MAYBE I CAN PRESERVE TINY FRUITS AND VEGETABLES IN THEM.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0kAYKRZI/AAAAAAAAB3A/wGR50ndnZz8/s1600-h/dejavu0092.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0kAYKRZI/AAAAAAAAB3A/wGR50ndnZz8/s400/dejavu0092.png" alt="" id="BLOGGER_PHOTO_ID_5355611806310745490" border="0" /&gt;&lt;/a&gt;"Let's put the obvious torture chair right next to the window. The light there is just lovely."&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0kZStabI/AAAAAAAAB3I/M1ZN6lUeB20/s1600-h/dejavu0093.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0kZStabI/AAAAAAAAB3I/M1ZN6lUeB20/s400/dejavu0093.png" alt="" id="BLOGGER_PHOTO_ID_5355611812998769074" border="0" /&gt;&lt;/a&gt;If you go to Dr. Giggles, maybe.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0k-9jMxI/AAAAAAAAB3Y/KIOwRvnnI60/s1600-h/dejavu0095.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0k-9jMxI/AAAAAAAAB3Y/KIOwRvnnI60/s400/dejavu0095.png" alt="" id="BLOGGER_PHOTO_ID_5355611823110566674" border="0" /&gt;&lt;/a&gt;I don't care, where do you want to go, elevator?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0sn28vZI/AAAAAAAAB3g/51TgW0DCzm8/s1600-h/dejavu0096.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlL0sn28vZI/AAAAAAAAB3g/51TgW0DCzm8/s400/dejavu0096.png" alt="" id="BLOGGER_PHOTO_ID_5355611954347818386" border="0" /&gt;&lt;/a&gt;Based on the angle of the wall here, I'm not sure I believe we're actually inside the elevator.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlL0s4uKV3I/AAAAAAAAB3o/fBdSANhgwpA/s1600-h/dejavu0097.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlL0s4uKV3I/AAAAAAAAB3o/fBdSANhgwpA/s400/dejavu0097.png" alt="" id="BLOGGER_PHOTO_ID_5355611958874363762" border="0" /&gt;&lt;/a&gt;Morning, Johnson.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlL0tIP8E9I/AAAAAAAAB3w/sAWRqTYXZC0/s1600-h/dejavu0098.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlL0tIP8E9I/AAAAAAAAB3w/sAWRqTYXZC0/s400/dejavu0098.png" alt="" id="BLOGGER_PHOTO_ID_5355611963042567122" border="0" /&gt;&lt;/a&gt;"Oh hey Bob, what's up with the elevator doors in your office?"&lt;br /&gt;&lt;br /&gt;"...It's wall art."&lt;br /&gt;&lt;br /&gt;"Really? But I saw Dave coming out of them the other day. Hey what're you doing with that knife, Bob come on, hey, HEY NOOOOOOO"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlrDlzQ91yI/AAAAAAAAB7w/1J0nMH_Vfuc/s1600-h/dejavu0100.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SlrDlzQ91yI/AAAAAAAAB7w/1J0nMH_Vfuc/s400/dejavu0100.png" alt="" id="BLOGGER_PHOTO_ID_5357809760894572322" border="0" /&gt;&lt;/a&gt;Back at the fire escape, we make that 9 foot hop down, break both our legs and die, alone and rat chewed in this desolate, brightly lit alley.&lt;br /&gt;&lt;br /&gt;Luckily, a skirt happens by.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlrDmFPS3-I/AAAAAAAAB74/izXK5wpA6vs/s1600-h/dejavu0101.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlrDmFPS3-I/AAAAAAAAB74/izXK5wpA6vs/s400/dejavu0101.png" alt="" id="BLOGGER_PHOTO_ID_5357809765719400418" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;pay Joey a visit, but I only found his car, so I put a little something under the hood, something to even the score.&lt;br /&gt;It's lucky I ran into you, I have a "surprise" for you in my purse. Wait while I pull it out.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;'SCUSE ME WHILE I WHIP THIS OUT.&lt;br /&gt;&lt;br /&gt;Exciting as that sounds, my attempts to TAKE, USE, and OPEN were denied, so HIT it is.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlrDmXbQ_OI/AAAAAAAAB8A/Nks9S8utGXM/s1600-h/dejavu0102.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlrDmXbQ_OI/AAAAAAAAB8A/Nks9S8utGXM/s400/dejavu0102.png" alt="" id="BLOGGER_PHOTO_ID_5357809770601446626" border="0" /&gt;&lt;/a&gt;Yeah! Take that, unarmed woman! I may not remember myself yet, but I'm liking my style so far.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlrDmkpnirI/AAAAAAAAB8I/u8tY4KpsHR0/s1600-h/dejavu0103.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlrDmkpnirI/AAAAAAAAB8I/u8tY4KpsHR0/s400/dejavu0103.png" alt="" id="BLOGGER_PHOTO_ID_5357809774151305906" border="0" /&gt;&lt;/a&gt;Fap fast, brave warrior. I steal $20 and Gun 2 from her, both of which are pretty useless. I also steal her cosmetic case, which is &lt;span style="font-style: italic;"&gt;essential&lt;/span&gt; for a flawless matte finish.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlrDm4jSSpI/AAAAAAAAB8Q/sT2AnwpIN80/s1600-h/dejavu0104.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlrDm4jSSpI/AAAAAAAAB8Q/sT2AnwpIN80/s400/dejavu0104.png" alt="" id="BLOGGER_PHOTO_ID_5357809779493456530" border="0" /&gt;&lt;/a&gt;I didn't ask, but OK. Actually, this is the car we got the key to earlier.&lt;br /&gt;Just gonna cross grand theft auto off my list here...likin' myself more and more!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlwPtuLiSrI/AAAAAAAAB8c/x8iMhpY_HbA/s1600-h/dejavu0105.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlwPtuLiSrI/AAAAAAAAB8c/x8iMhpY_HbA/s400/dejavu0105.png" alt="" id="BLOGGER_PHOTO_ID_5358174934828993202" border="0" /&gt;&lt;/a&gt;I steal a snapshot, a note, and a map from the glove compart- I mean, DASHBRD.&lt;br /&gt;The note says the car belongs to the mysterious Joey Siegel, and the map is to his apartment. The photo is a little more interesting.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlwPtx9UJ9I/AAAAAAAAB8k/zYY2HACFGds/s1600-h/dejavu0106.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlwPtx9UJ9I/AAAAAAAAB8k/zYY2HACFGds/s400/dejavu0106.png" alt="" id="BLOGGER_PHOTO_ID_5358174935843088338" border="0" /&gt;&lt;/a&gt;No way, I'm not into chub scouts.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlwPuMhl7GI/AAAAAAAAB8s/m5vuEj-P3yw/s1600-h/dejavu0107.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlwPuMhl7GI/AAAAAAAAB8s/m5vuEj-P3yw/s400/dejavu0107.png" alt="" id="BLOGGER_PHOTO_ID_5358174942974569570" border="0" /&gt;&lt;/a&gt;I guess this is one of those Flinstones-powered BMWs.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlwPuPk8kTI/AAAAAAAAB80/irNvFbJEPzY/s1600-h/dejavu0108.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlwPuPk8kTI/AAAAAAAAB80/irNvFbJEPzY/s400/dejavu0108.png" alt="" id="BLOGGER_PHOTO_ID_5358174943793942834" border="0" /&gt;&lt;/a&gt;I know that chick told me she left a "little surprise" under the hood to even that score, buuuuuut. Releasing the hood sounds so fucking exciting, I CAN'T RESIST!!!!!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlwPuQmX7ZI/AAAAAAAAB88/od5pmDKxFMM/s1600-h/dejavu0109.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SlwPuQmX7ZI/AAAAAAAAB88/od5pmDKxFMM/s400/dejavu0109.png" alt="" id="BLOGGER_PHOTO_ID_5358174944068365714" border="0" /&gt;&lt;/a&gt;I'm pretty sure Exploding Hood Release is &lt;span style="font-style: italic;"&gt;not&lt;/span&gt; the oldest trick in the book.&lt;br /&gt;But it was exciting, I'll grant you that.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlwPyay4EPI/AAAAAAAAB9E/o-XEIQuUv5g/s1600-h/dejavu0110.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SlwPyay4EPI/AAAAAAAAB9E/o-XEIQuUv5g/s400/dejavu0110.png" alt="" id="BLOGGER_PHOTO_ID_5358175015524634866" border="0" /&gt;&lt;/a&gt;Yeah yeah yeah yeah yeah.&lt;br /&gt;&lt;br /&gt;Next time we add B&amp;amp;E to our list of felonies, and maybe a little more theft and a nice assault cherry on the top of our custard of crime.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8481763936280003787-8728943319189230032?l=playedyourguy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/8728943319189230032/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://playedyourguy.blogspot.com/2009/07/deja-vu-part-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/8728943319189230032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/8728943319189230032'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/2009/07/deja-vu-part-3.html' title='Deja Vu Part 3'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mlyqmbmG9FY/SlLzUcHV1lI/AAAAAAAAB1A/S9j2oRwvIfM/s72-c/dejavu0076.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8481763936280003787.post-4796846042987798921</id><published>2009-06-30T22:02:00.001-07:00</published><updated>2009-07-06T18:14:12.595-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='let&apos;s play'/><category scheme='http://www.blogger.com/atom/ns#' term='nes'/><category scheme='http://www.blogger.com/atom/ns#' term='deja vu'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>Deja Vu Part 2</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;When we last left our hero, he was being eaten by an alligator.&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: arial; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: arial; text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk73RKK466I/AAAAAAAABys/ciFsLhFPgpQ/s1600-h/alligator-movie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 308px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk73RKK466I/AAAAAAAABys/ciFsLhFPgpQ/s400/alligator-movie.jpg" alt="" id="BLOGGER_PHOTO_ID_5354488881149963170" border="0" /&gt;&lt;/a&gt;So let's see if we fare better taking that door on the left.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhfNmLS57I/AAAAAAAABtU/Q1ftgLuBxqY/s1600-h/dejavu0050.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhfNmLS57I/AAAAAAAABtU/Q1ftgLuBxqY/s400/dejavu0050.png" alt="" id="BLOGGER_PHOTO_ID_5352632844320696242" border="0" /&gt;&lt;/a&gt;Wait, wait, something's coming back to me...yes it's...it's...&lt;br /&gt;21 RED, C'MON BABY POPPA NEEDS A NEW PAIR OF PANTS!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZmq6_FI/AAAAAAAABv8/UbusAH3qaPI/s1600-h/snap0054c.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZmq6_FI/AAAAAAAABv8/UbusAH3qaPI/s400/snap0054c.png" alt="" id="BLOGGER_PHOTO_ID_5354403264332495954" border="0" /&gt;&lt;/a&gt;&lt;span class="smallbody"&gt;Bet me a C&amp;amp;E my good man! Chicken and eggs! We catch  'em, you eat 'em!!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhfV6YSbpI/AAAAAAAABtk/zqUdkFUqZ4U/s1600-h/dejavu0052.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhfV6YSbpI/AAAAAAAABtk/zqUdkFUqZ4U/s400/dejavu0052.png" alt="" id="BLOGGER_PHOTO_ID_5352632987182853778" border="0" /&gt;&lt;/a&gt;I'm just getting warmed up! C'mon lucky number bananas!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhfN7q6fcI/AAAAAAAABtc/5m4rEuA-EzA/s1600-h/dejavu0051.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhfN7q6fcI/AAAAAAAABtc/5m4rEuA-EzA/s400/dejavu0051.png" alt="" id="BLOGGER_PHOTO_ID_5352632850090458562" border="0" /&gt;&lt;/a&gt; Loosest slots in the sewer! I never met a fruit machine I couldn't beat.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Later...&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhfWYPlWiI/AAAAAAAABts/Fg1eNw0L144/s1600-h/dejavu0053.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhfWYPlWiI/AAAAAAAABts/Fg1eNw0L144/s400/dejavu0053.png" alt="" id="BLOGGER_PHOTO_ID_5352632995199408674" border="0" /&gt;&lt;/a&gt;Later still...&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhfW3uATLI/AAAAAAAABt0/inC3moIyyHo/s1600-h/dejavu0054.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhfW3uATLI/AAAAAAAABt0/inC3moIyyHo/s400/dejavu0054.png" alt="" id="BLOGGER_PHOTO_ID_5352633003648502962" border="0" /&gt;&lt;/a&gt;&lt;span&gt;Much,&lt;/span&gt;&lt;span style="font-style: italic;"&gt; much&lt;/span&gt; later.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZiKa7uI/AAAAAAAABv0/LDZnlwLZ5Tg/s1600-h/snap0054b.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZiKa7uI/AAAAAAAABv0/LDZnlwLZ5Tg/s400/snap0054b.png" alt="" id="BLOGGER_PHOTO_ID_5354403263122435810" border="0" /&gt;&lt;/a&gt;&lt;span&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;Finally:&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZSYMfNI/AAAAAAAABvs/b2rVj45__bI/s1600-h/snap0054a.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZSYMfNI/AAAAAAAABvs/b2rVj45__bI/s400/snap0054a.png" alt="" id="BLOGGER_PHOTO_ID_5354403258885242066" border="0" /&gt;&lt;/a&gt;Well, that was fun, huh! But I guess I should probably blow. I've been down here for....6 days!? Oh well, I'm sure it's ok. I mean, I still have amnesia, but now I also have...18 coins!&lt;br /&gt;I hope that's enough to get my gun out of hock...Ah whatever, let's head back up to that staircase we saw in the bar.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hlNDbDI/AAAAAAAABwU/560fbMeqAiI/s1600-h/dejavu0057.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hlNDbDI/AAAAAAAABwU/560fbMeqAiI/s400/dejavu0057.png" alt="" id="BLOGGER_PHOTO_ID_5354420993563782194" border="0" /&gt;&lt;/a&gt;Hokay. Back at the plot. Let's just investigate...let's just...just..&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZmq6_FI/AAAAAAAABv8/UbusAH3qaPI/s1600-h/snap0054c.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk6pZmq6_FI/AAAAAAAABv8/UbusAH3qaPI/s400/snap0054c.png" alt="" id="BLOGGER_PHOTO_ID_5354403264332495954" border="0" /&gt;&lt;/a&gt;YEAH YEAH YEAH!!! SHOW ME SEVENS BAY-BEE!!!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Three days later&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hlNDbDI/AAAAAAAABwU/560fbMeqAiI/s1600-h/dejavu0057.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hlNDbDI/AAAAAAAABwU/560fbMeqAiI/s400/dejavu0057.png" alt="" id="BLOGGER_PHOTO_ID_5354420993563782194" border="0" /&gt;&lt;/a&gt;Ok ok yeah no I'm working here. Anyway. Hallway.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hlNDbDI/AAAAAAAABwU/560fbMeqAiI/s1600-h/dejavu0057.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hlNDbDI/AAAAAAAABwU/560fbMeqAiI/s400/dejavu0057.png" alt="" id="BLOGGER_PHOTO_ID_5354420993563782194" border="0" /&gt;&lt;/a&gt;Let's check those out then.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hgKz3XI/AAAAAAAABwc/8tzcQ8iqJUU/s1600-h/dejavu0058.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65hgKz3XI/AAAAAAAABwc/8tzcQ8iqJUU/s400/dejavu0058.png" alt="" id="BLOGGER_PHOTO_ID_5354420992212196722" border="0" /&gt;&lt;/a&gt;Posters of sweaty...half-naked dudes...turning you...on.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk65h-cVvYI/AAAAAAAABwk/EE8E0riwEzg/s1600-h/dejavu0059.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk65h-cVvYI/AAAAAAAABwk/EE8E0riwEzg/s400/dejavu0059.png" alt="" id="BLOGGER_PHOTO_ID_5354421000338783618" border="0" /&gt;&lt;/a&gt;Between crawling around in a sewer, the alligator, &lt;span style="font-style: italic;"&gt;and&lt;/span&gt; the compulsive gambling for a week straight, I think I'm doing pretty good, thanks.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65yvjbmxI/AAAAAAAABws/zvdtcVV0bmI/s1600-h/dejavu0060.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65yvjbmxI/AAAAAAAABws/zvdtcVV0bmI/s400/dejavu0060.png" alt="" id="BLOGGER_PHOTO_ID_5354421288399772434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlGfpzCDSTI/AAAAAAAABzE/-dqFRI7WZdY/s1600-h/doghouse.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 195px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SlGfpzCDSTI/AAAAAAAABzE/-dqFRI7WZdY/s400/doghouse.jpg" alt="" id="BLOGGER_PHOTO_ID_5355236972342495538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65y9dGvJI/AAAAAAAABw8/vbSZ1gSIOD4/s1600-h/dejavu0062.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65y9dGvJI/AAAAAAAABw8/vbSZ1gSIOD4/s400/dejavu0062.png" alt="" id="BLOGGER_PHOTO_ID_5354421292131335314" border="0" /&gt;&lt;/a&gt;Wow! This amnesia must be more serious than I thought, because I certainly don't remember being a brunette with huge cans.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk65yogCglI/AAAAAAAABw0/YkQVYwgJxR8/s1600-h/dejavu0061.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk65yogCglI/AAAAAAAABw0/YkQVYwgJxR8/s400/dejavu0061.png" alt="" id="BLOGGER_PHOTO_ID_5354421286506496594" border="0" /&gt;&lt;/a&gt;He destroyed Big Bird in the 5th with a massive uppercut, then went on to win the Creepy Giant Yellow Puppet Tournament.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65zFMhjVI/AAAAAAAABxE/p2avZ4ihKEI/s1600-h/dejavu0063.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk65zFMhjVI/AAAAAAAABxE/p2avZ4ihKEI/s400/dejavu0063.png" alt="" id="BLOGGER_PHOTO_ID_5354421294209273170" border="0" /&gt;&lt;/a&gt;GET IT?!?!?!?!?!?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Sk65zMTvvXI/AAAAAAAABxM/i7rOdBBXhLo/s1600-h/dejavu0064.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Sk65zMTvvXI/AAAAAAAABxM/i7rOdBBXhLo/s400/dejavu0064.png" alt="" id="BLOGGER_PHOTO_ID_5354421296118611314" border="0" /&gt;&lt;/a&gt;Why do I smell 'Brut'?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk657E9M_eI/AAAAAAAABxU/vWKp2CjqSx4/s1600-h/dejavu0065.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk657E9M_eI/AAAAAAAABxU/vWKp2CjqSx4/s400/dejavu0065.png" alt="" id="BLOGGER_PHOTO_ID_5354421431583964642" border="0" /&gt;&lt;/a&gt;Let's see what we can grab here.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Sk657PDm_0I/AAAAAAAABxc/Jxbk0sB4Vu8/s1600-h/dejavu0066.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Sk657PDm_0I/AAAAAAAABxc/Jxbk0sB4Vu8/s400/dejavu0066.png" alt="" id="BLOGGER_PHOTO_ID_5354421434295189314" border="0" /&gt;&lt;/a&gt;Everything is NORMAL. Do not be ALARMED.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Sk657UL5cQI/AAAAAAAABxk/yQjMQFYDo_A/s1600-h/dejavu0067.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Sk657UL5cQI/AAAAAAAABxk/yQjMQFYDo_A/s400/dejavu0067.png" alt="" id="BLOGGER_PHOTO_ID_5354421435672129794" border="0" /&gt;&lt;/a&gt;Illiterates may find its pretty clicky noises good accompaniment to their jug and washboard bass. In fact, in certain areas the typewriter is referred to as the "word piany"&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Sk657h1Uq-I/AAAAAAAABxs/o-lfrypJRp0/s1600-h/dejavu0068.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Sk657h1Uq-I/AAAAAAAABxs/o-lfrypJRp0/s400/dejavu0068.png" alt="" id="BLOGGER_PHOTO_ID_5354421439335541730" border="0" /&gt;&lt;/a&gt;Well let's see if we can open it then, even though the angle of the corner there suggests that the desk is actually positioned halfway &lt;span style="font-style: italic;"&gt;through&lt;/span&gt; that wall.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Sk66J1FM5VI/AAAAAAAABx8/2DBYPeN9yBk/s1600-h/dejavu0070.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Sk66J1FM5VI/AAAAAAAABx8/2DBYPeN9yBk/s400/dejavu0070.png" alt="" id="BLOGGER_PHOTO_ID_5354421685020583250" border="0" /&gt;&lt;/a&gt;But we're already &lt;span style="font-style: italic;"&gt;in&lt;/span&gt; the office.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66J4AiFVI/AAAAAAAAByE/TniYx1pqlm4/s1600-h/dejavu0071.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66J4AiFVI/AAAAAAAAByE/TniYx1pqlm4/s400/dejavu0071.png" alt="" id="BLOGGER_PHOTO_ID_5354421685806306642" border="0" /&gt;&lt;/a&gt;It may look like an ordinary envelope but the damn thing gets us killed later on.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66KEhNSSI/AAAAAAAAByM/dl6Lsp2tqRY/s1600-h/dejavu0072.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66KEhNSSI/AAAAAAAAByM/dl6Lsp2tqRY/s400/dejavu0072.png" alt="" id="BLOGGER_PHOTO_ID_5354421689164581154" border="0" /&gt;&lt;/a&gt;Theft &lt;span style="font-style: italic;"&gt;and &lt;/span&gt;mail tampering! I am en fuego today!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66KUoYc3I/AAAAAAAAByU/e9MYmxE_ZGo/s1600-h/dejavu0073.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66KUoYc3I/AAAAAAAAByU/e9MYmxE_ZGo/s400/dejavu0073.png" alt="" id="BLOGGER_PHOTO_ID_5354421693489640306" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Sk66Kqb9GkI/AAAAAAAAByc/P9gAZp-7kjE/s1600-h/dejavu0074.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Sk66Kqb9GkI/AAAAAAAAByc/P9gAZp-7kjE/s400/dejavu0074.png" alt="" id="BLOGGER_PHOTO_ID_5354421699343096386" border="0" /&gt;&lt;/a&gt;Sounds like a party!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66OtLrRvI/AAAAAAAAByk/o8AqVHPpWVg/s1600-h/dejavu0075.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/Sk66OtLrRvI/AAAAAAAAByk/o8AqVHPpWVg/s400/dejavu0075.png" alt="" id="BLOGGER_PHOTO_ID_5354421768799602418" border="0" /&gt;&lt;/a&gt;Wait, something else is coming back to me....pacifier...glowsticks...Hello Kitty shaped backpack full of E. NOOOOOOOOOOOOO!!!!!!&lt;br /&gt;&lt;br /&gt;Join me next time when we finally find some crime that hasn't been committed by me!&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8481763936280003787-4796846042987798921?l=playedyourguy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/4796846042987798921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://playedyourguy.blogspot.com/2009/06/deja-vu-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/4796846042987798921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/4796846042987798921'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/2009/06/deja-vu-part-2.html' title='Deja Vu Part 2'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mlyqmbmG9FY/Sk73RKK466I/AAAAAAAABys/ciFsLhFPgpQ/s72-c/alligator-movie.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8481763936280003787.post-7660905852831881568</id><published>2009-06-28T23:34:00.001-07:00</published><updated>2009-07-02T11:42:34.689-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='let&apos;s play'/><category scheme='http://www.blogger.com/atom/ns#' term='nes'/><category scheme='http://www.blogger.com/atom/ns#' term='deja vu'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>Deja Vu Part 1</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SkrmaWaz77I/AAAAAAAABuo/V-ItxnGGces/dejavu001.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SkrmaWaz77I/AAAAAAAABuo/V-ItxnGGces/dejavu001.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt; Deja Vu is one of the classic 80's MacVenture games, along with Shadowgate and Uninvited. Unfortunately, it's also the only of the three that doesn't break into nerdy mythology or sci-fi, and the game suffers for it. It follows a pretty standard detective noir plot, and frankly could have used a few centaurs running around the place to liven things up.&lt;br /&gt;&lt;br /&gt;You play as Ace Harding, a P.I. suffering from a serious case of TV Amnesia. As you explore the game you discover a number of clues that add up to you being framed for kidnapping and murder, and must find a way to clear your name and bring in the people behind the blah de blah, etc etc etc. One notable thing about this game is that the graphics somehow managed to be &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt;more detailed and atmospheric in screamingly neon DOS.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Skzr7-sz26I/AAAAAAAABvk/pXfDqY6z__U/s1600-h/320_2_medium.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Skzr7-sz26I/AAAAAAAABvk/pXfDqY6z__U/s400/320_2_medium.gif" alt="" id="BLOGGER_PHOTO_ID_5353913472712432546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt;Bolded text is in-game narration, everything else is me being a dick. I'll try to show most of the interesting interactions and deaths, but this game's much more linear and harder to die in than the other Kemco adventures, so there's not a ton of options.&lt;br /&gt;&lt;br /&gt;*As an extra-super-exciting-bonus, you can play the Game Boy Color version online &lt;a href="http://www.vizzed.com/vizzedboard/retro/game.php?id=1145"&gt;here.*&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SkrmaQc9YrI/AAAAAAAABus/B_tUN_EePMU/dejavu002.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SkrmaQc9YrI/AAAAAAAABus/B_tUN_EePMU/dejavu002.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt;A more honest tagline would be "A Series of Increasingly Cliche Film Noir Tropes, Doled Out Slowly and in Low Res.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SkrmagnrTLI/AAAAAAAABu0/QV1C3yB5tuU/dejavu004.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SkrmagnrTLI/AAAAAAAABu0/QV1C3yB5tuU/dejavu004.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt;That'll teach whoever it was to do whatever they did to whoever I am!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SkrmacWs0aI/AAAAAAAABuw/nyvY7pupERE/dejavu003.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SkrmacWs0aI/AAAAAAAABuw/nyvY7pupERE/dejavu003.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt;Yeah! So far this nightmare is going pretty well.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Y&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;ou feel a sharp pain on &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: arial; text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhbzKRIHTI/AAAAAAAABno/OiIOWaU1u-A/s1600-h/dejavu005.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhbzKRIHTI/AAAAAAAABno/OiIOWaU1u-A/s400/dejavu005.png" alt="" id="BLOGGER_PHOTO_ID_5352629091617479986" border="0" /&gt;&lt;/a&gt;As long as the only pricks involved were the needle kind...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhb7hC_4qI/AAAAAAAABn0/JZFO4ogmn-U/s1600-h/dejavu006.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhb7hC_4qI/AAAAAAAABn0/JZFO4ogmn-U/s400/dejavu006.png" alt="" id="BLOGGER_PHOTO_ID_5352629235171189410" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhb7gInKqI/AAAAAAAABn8/n0JGLVZcaCw/s1600-h/dejavu007.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhb7gInKqI/AAAAAAAABn8/n0JGLVZcaCw/s400/dejavu007.png" alt="" id="BLOGGER_PHOTO_ID_5352629234926299810" border="0" /&gt;&lt;/a&gt; Whatsoever?? Shit, this &lt;span style="font-style: italic;"&gt;is&lt;/span&gt; serious! Let's take a look around, then. Maybe there's CLUES.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhb8GbNsUI/AAAAAAAABoM/65MtpGM4NPs/s1600-h/dejavu009.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhb8GbNsUI/AAAAAAAABoM/65MtpGM4NPs/s400/dejavu009.png" alt="" id="BLOGGER_PHOTO_ID_5352629245204869442" border="0" /&gt;&lt;/a&gt;Ooh, toilet paper? Charming!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhb8S7_30I/AAAAAAAABoU/lDsoBlEAQB0/s1600-h/dejavu0010.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhb8S7_30I/AAAAAAAABoU/lDsoBlEAQB0/s400/dejavu0010.png" alt="" id="BLOGGER_PHOTO_ID_5352629248563601218" border="0" /&gt;&lt;/a&gt;Apparently I'm a snappy dresser, that's good to know. Guess we should take the coat...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcDcp-TTI/AAAAAAAABoc/wdEDck5Eujg/s1600-h/dejavu0011.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcDcp-TTI/AAAAAAAABoc/wdEDck5Eujg/s400/dejavu0011.png" alt="" id="BLOGGER_PHOTO_ID_5352629371431439666" border="0" /&gt;&lt;/a&gt;Oh ho! And what's that behind it?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhcDT6kZ2I/AAAAAAAABok/wk3ZTEye1j0/s1600-h/dejavu0012.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhcDT6kZ2I/AAAAAAAABok/wk3ZTEye1j0/s400/dejavu0012.png" alt="" id="BLOGGER_PHOTO_ID_5352629369085126498" border="0" /&gt;&lt;/a&gt;Can't argue with that.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcD89ImUI/AAAAAAAABo0/SJ2KeHeZSPQ/s1600-h/dejavu0014.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcD89ImUI/AAAAAAAABo0/SJ2KeHeZSPQ/s400/dejavu0014.png" alt="" id="BLOGGER_PHOTO_ID_5352629380101740866" border="0" /&gt;&lt;/a&gt;A quick examination of the lump in my pocket reveals a wallet with money, a key, and some sort of card. Also, it sure was considerate of the dudes who rolled me to leave me my cash and my piece.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhcDuXTrLI/AAAAAAAABos/EYqeoCfWAB4/s1600-h/dejavu0013.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhcDuXTrLI/AAAAAAAABos/EYqeoCfWAB4/s400/dejavu0013.png" alt="" id="BLOGGER_PHOTO_ID_5352629376184986802" border="0" /&gt;&lt;/a&gt;Hells yeah! I'm either a high roller, or will be robbing the shit out of one shortly!&lt;br /&gt;Let's look at some of the other crap in my coat.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcEGNrk4I/AAAAAAAABo8/OZUd4u89aK4/s1600-h/dejavu0015.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcEGNrk4I/AAAAAAAABo8/OZUd4u89aK4/s400/dejavu0015.png" alt="" id="BLOGGER_PHOTO_ID_5352629382587061122" border="0" /&gt;&lt;/a&gt;Detective Siegel, aka the Sugarless Gumshoe, a.k.a. The Carefree Crimefighter, a.k.a. The Dentyne Dick, a.k.a. The Juicy Fruit...wait, scratch that last one.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcO3enICI/AAAAAAAABpE/saG2CUjShPs/s1600-h/dejavu0016.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcO3enICI/AAAAAAAABpE/saG2CUjShPs/s400/dejavu0016.png" alt="" id="BLOGGER_PHOTO_ID_5352629567610101794" border="0" /&gt;&lt;/a&gt;That's the distinctive characteristic of sunglasses, all right.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcPFWGHTI/AAAAAAAABpM/r5ddcCKwtTc/s1600-h/dejavu0017.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcPFWGHTI/AAAAAAAABpM/r5ddcCKwtTc/s400/dejavu0017.png" alt="" id="BLOGGER_PHOTO_ID_5352629571332480306" border="0" /&gt;&lt;/a&gt;Checking out the light... And here I thought it couldn't get any fancier than the TP. This may be the classiest stall I've ever been left for dead in.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcPbFCp-I/AAAAAAAABpU/hkXHnHtAgyQ/s1600-h/dejavu0018.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhcPbFCp-I/AAAAAAAABpU/hkXHnHtAgyQ/s400/dejavu0018.png" alt="" id="BLOGGER_PHOTO_ID_5352629577166530530" border="0" /&gt;&lt;/a&gt;My favorite place. Let's go.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcPoOk8iI/AAAAAAAABpc/eKi2dtlwwGo/s1600-h/dejavu0019.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcPoOk8iI/AAAAAAAABpc/eKi2dtlwwGo/s400/dejavu0019.png" alt="" id="BLOGGER_PHOTO_ID_5352629580696187426" border="0" /&gt;&lt;/a&gt;Hmmm, no trouble in here. Nothing to steal, either, so let's check out the mirror.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcP_wTI7I/AAAAAAAABpk/kKKocpj_xZI/s1600-h/dejavu0020.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhcP_wTI7I/AAAAAAAABpk/kKKocpj_xZI/s400/dejavu0020.png" alt="" id="BLOGGER_PHOTO_ID_5352629587011642290" border="0" /&gt;&lt;/a&gt;Jesus. Apparently I'm The Grimace.&lt;br /&gt;The game won't let you leave the room until you look in the mirror, even though it told you literally two minutes ago that you have amnesia. Moving on out of the bathroom.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhcbuLqOdI/AAAAAAAABps/54RpK5xtZ80/s1600-h/dejavu0021.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhcbuLqOdI/AAAAAAAABps/54RpK5xtZ80/s400/dejavu0021.png" alt="" id="BLOGGER_PHOTO_ID_5352629788452993490" border="0" /&gt;&lt;/a&gt;What about that puddle, that's standard issue?  What kind of place is this? Oh man I hope that's a &lt;span style="font-style: italic;"&gt;water &lt;/span&gt;puddle...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhcb-uW3VI/AAAAAAAABp0/IJceAaC3DBg/s1600-h/dejavu0022.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/Skhcb-uW3VI/AAAAAAAABp0/IJceAaC3DBg/s400/dejavu0022.png" alt="" id="BLOGGER_PHOTO_ID_5352629792893492562" border="0" /&gt;&lt;/a&gt;EXPLODING BLADDER TROUBLE&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhcmLtZtfI/AAAAAAAABqU/4dhBomLl-9U/s1600-h/dejavu0023.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhcmLtZtfI/AAAAAAAABqU/4dhBomLl-9U/s400/dejavu0023.png" alt="" id="BLOGGER_PHOTO_ID_5352629968177837554" border="0" /&gt;&lt;/a&gt; Suck it, ladies. You should see the fabulous Baroque sconces we got in the men's can.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhccIuiT-I/AAAAAAAABp8/ebeFDw3ZesI/s1600-h/dejavu0024.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhccIuiT-I/AAAAAAAABp8/ebeFDw3ZesI/s400/dejavu0024.png" alt="" id="BLOGGER_PHOTO_ID_5352629795578597346" border="0" /&gt;&lt;/a&gt;Still hoping it's just water...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhccTN3KCI/AAAAAAAABqE/F256NTiwq70/s1600-h/dejavu0025.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhccTN3KCI/AAAAAAAABqE/F256NTiwq70/s400/dejavu0025.png" alt="" id="BLOGGER_PHOTO_ID_5352629798394341410" border="0" /&gt;&lt;/a&gt;Uh...why am I investigating this, exactly?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhccYjZzHI/AAAAAAAABqM/kfNV69Y_QMQ/s1600-h/dejavu0026.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhccYjZzHI/AAAAAAAABqM/kfNV69Y_QMQ/s400/dejavu0026.png" alt="" id="BLOGGER_PHOTO_ID_5352629799826869362" border="0" /&gt;&lt;/a&gt;You have &lt;span style="font-style: italic;"&gt;no&lt;/span&gt; idea. Let's head out and try that other door.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Skhc4nkgYDI/AAAAAAAABqc/9WXZXnY5eZU/s1600-h/dejavu0027.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Skhc4nkgYDI/AAAAAAAABqc/9WXZXnY5eZU/s400/dejavu0027.png" alt="" id="BLOGGER_PHOTO_ID_5352630284894363698" border="0" /&gt;&lt;/a&gt;Hmmm...I guess this scene was drawn as day for night.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhc4tGmrTI/AAAAAAAABqk/RjHBbcrA6N4/s1600-h/dejavu0028.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhc4tGmrTI/AAAAAAAABqk/RjHBbcrA6N4/s400/dejavu0028.png" alt="" id="BLOGGER_PHOTO_ID_5352630286379560242" border="0" /&gt;&lt;/a&gt;Booze seltzer?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhc4y_t9CI/AAAAAAAABqs/pLz9Pp9p2_c/s1600-h/dejavu0029.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhc4y_t9CI/AAAAAAAABqs/pLz9Pp9p2_c/s400/dejavu0029.png" alt="" id="BLOGGER_PHOTO_ID_5352630287961289762" border="0" /&gt;&lt;/a&gt;Luckily, I have just the thing.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/Skhc48kfOQI/AAAAAAAABq0/y3i5alUt2bw/s1600-h/dejavu0030.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/Skhc48kfOQI/AAAAAAAABq0/y3i5alUt2bw/s400/dejavu0030.png" alt="" id="BLOGGER_PHOTO_ID_5352630290531432706" border="0" /&gt;&lt;/a&gt;THRILL! As our hero CHEWS...SOME...GUM!! SPILL!! As he DISLIKES...A...BEVERAGE!!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhc5H_AwtI/AAAAAAAABq8/rSPayt6OVU4/s1600-h/dejavu0031.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/Skhc5H_AwtI/AAAAAAAABq8/rSPayt6OVU4/s400/dejavu0031.png" alt="" id="BLOGGER_PHOTO_ID_5352630293595472594" border="0" /&gt;&lt;/a&gt;I'D BETTER INVESTIGATE.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhdCQv1AZI/AAAAAAAABrM/8nmIsFQmZJg/s1600-h/dejavu0033.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhdCQv1AZI/AAAAAAAABrM/8nmIsFQmZJg/s400/dejavu0033.png" alt="" id="BLOGGER_PHOTO_ID_5352630450566529426" border="0" /&gt;&lt;/a&gt;This calls for further investigation!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhdCdNm2oI/AAAAAAAABrU/UOCRqs3Hd1w/s1600-h/dejavu0034.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhdCdNm2oI/AAAAAAAABrU/UOCRqs3Hd1w/s400/dejavu0034.png" alt="" id="BLOGGER_PHOTO_ID_5352630453912656514" border="0" /&gt;&lt;/a&gt;I'll start drinking there and by the time I make it down to the rat feces encrusted bottles, I'll be too wasted to care.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhdCj01gjI/AAAAAAAABrc/26LdMiDRHDk/s1600-h/dejavu0035.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhdCj01gjI/AAAAAAAABrc/26LdMiDRHDk/s400/dejavu0035.png" alt="" id="BLOGGER_PHOTO_ID_5352630455687807538" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdC9MSOMI/AAAAAAAABrk/Hzt48-VhCiA/s1600-h/dejavu0036.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdC9MSOMI/AAAAAAAABrk/Hzt48-VhCiA/s400/dejavu0036.png" alt="" id="BLOGGER_PHOTO_ID_5352630462497044674" border="0" /&gt;&lt;/a&gt;Peculiar!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdMfMwceI/AAAAAAAABrs/gQIndaGVdB0/s1600-h/dejavu0037.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdMfMwceI/AAAAAAAABrs/gQIndaGVdB0/s400/dejavu0037.png" alt="" id="BLOGGER_PHOTO_ID_5352630626244653538" border="0" /&gt;&lt;/a&gt;THIS TAP SEEMS PECULIAR.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdMmzbhXI/AAAAAAAABr0/hj5TRdEWqtc/s1600-h/dejavu0038.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdMmzbhXI/AAAAAAAABr0/hj5TRdEWqtc/s400/dejavu0038.png" alt="" id="BLOGGER_PHOTO_ID_5352630628285908338" border="0" /&gt;&lt;/a&gt;I try every action I can on the wine, but nothing happens. f I can't drink all of someone else's wine in a bar I broke into in the middle of the night, then no one can!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdM01m4kI/AAAAAAAABr8/phEWMw4oJYA/s1600-h/dejavu0039.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdM01m4kI/AAAAAAAABr8/phEWMw4oJYA/s400/dejavu0039.png" alt="" id="BLOGGER_PHOTO_ID_5352630632053137986" border="0" /&gt;&lt;/a&gt;TAKE THAT, UNCOOPERATIVE BEVERAGE!!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhdM3CRGLI/AAAAAAAABsE/fGeiKI_JZfo/s1600-h/dejavu0040.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://3.bp.blogspot.com/_mlyqmbmG9FY/SkhdM3CRGLI/AAAAAAAABsE/fGeiKI_JZfo/s400/dejavu0040.png" alt="" id="BLOGGER_PHOTO_ID_5352630632643106994" border="0" /&gt;&lt;/a&gt;Unless it is a secret passage to drunk I am not interested.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhdNKafemI/AAAAAAAABsM/azGdLpywW8Q/s1600-h/dejavu0041.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://2.bp.blogspot.com/_mlyqmbmG9FY/SkhdNKafemI/AAAAAAAABsM/azGdLpywW8Q/s400/dejavu0041.png" alt="" id="BLOGGER_PHOTO_ID_5352630637844986466" border="0" /&gt;&lt;/a&gt;Screw that, let's check out the dark hole in the floor instead.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhdU9ODU3I/AAAAAAAABsU/N9ZgncR9KfM/s1600-h/dejavu0042.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhdU9ODU3I/AAAAAAAABsU/N9ZgncR9KfM/s400/dejavu0042.png" alt="" id="BLOGGER_PHOTO_ID_5352630771742102386" border="0" /&gt;&lt;/a&gt;After the luxurious bathroom earlier, I was expecting better from you, sewer.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdU322ELI/AAAAAAAABsc/UYGfBMkQuOA/s1600-h/dejavu0043.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdU322ELI/AAAAAAAABsc/UYGfBMkQuOA/s400/dejavu0043.png" alt="" id="BLOGGER_PHOTO_ID_5352630770302587058" border="0" /&gt;&lt;/a&gt;It's cool, I'm pretty sure I can take him.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdVIg1_QI/AAAAAAAABsk/w-q5wOg1Krs/s1600-h/dejavu0044.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://4.bp.blogspot.com/_mlyqmbmG9FY/SkhdVIg1_QI/AAAAAAAABsk/w-q5wOg1Krs/s400/dejavu0044.png" alt="" id="BLOGGER_PHOTO_ID_5352630774773710082" border="0" /&gt;&lt;/a&gt;Well, I guess it's really my fault for laying down lengthwise in his mouth.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhdVffx63I/AAAAAAAABss/G3EI4spJkF8/s1600-h/dejavu0045.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://1.bp.blogspot.com/_mlyqmbmG9FY/SkhdVffx63I/AAAAAAAABss/G3EI4spJkF8/s400/dejavu0045.png" alt="" id="BLOGGER_PHOTO_ID_5352630780943264626" border="0" /&gt;&lt;/a&gt;Indeed I have. Next time, the game noirs it up a notch with a mysterious torture room, random dead guy, and more things that are PECULIAR.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8481763936280003787-7660905852831881568?l=playedyourguy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/7660905852831881568/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://playedyourguy.blogspot.com/2009/06/deja-vu-part-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/7660905852831881568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/7660905852831881568'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/2009/06/deja-vu-part-1.html' title='Deja Vu Part 1'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh3.ggpht.com/_mlyqmbmG9FY/SkrmaWaz77I/AAAAAAAABuo/V-ItxnGGces/s72-c/dejavu001.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8481763936280003787.post-2062256966560789452</id><published>2009-02-20T16:24:00.000-08:00</published><updated>2009-03-02T00:48:27.666-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nes'/><category scheme='http://www.blogger.com/atom/ns#' term='milon&apos;s secret castle'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>Milon's Secret Castle Floors 3 &amp; 4</title><content type='html'>&lt;div style="text-align: center;"&gt;The 4&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;th&lt;/span&gt; floor is just the boss room, so this is the last real floor, and it has some excitement in store, I'm sure.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;First thing's first though: some unfinished business from the first floor.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXmFVy4I/AAAAAAAAA6Y/BNDowg1p_Vw/lvl_3_01.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXmFVy4I/AAAAAAAAA6Y/BNDowg1p_Vw/lvl_3_01.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We can FINALLY get into this room. Climbing in and out of the well, getting the hammer so we can get the saw, so we can fight all the crappy bosses, &lt;span style="font-weight: bold;"&gt;all that shit&lt;/span&gt; for a lousy 15 bucks. Sigh.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXjb7PqI/AAAAAAAAA6c/KHW3OYEL3r8/lvl_3_02.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXjb7PqI/AAAAAAAAA6c/KHW3OYEL3r8/lvl_3_02.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The door leads to a store, where we get the blimp, which just lets you fall more slowly. Which is actually pretty useful, so &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;ok&lt;/span&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXjf7ZEI/AAAAAAAAA6g/RezUzwpGSwI/lvl_3_03.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXjf7ZEI/AAAAAAAAA6g/RezUzwpGSwI/lvl_3_03.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;OH DAMN. IT.  Naturally, the store's &lt;span style="font-style: italic;"&gt;entrance&lt;/span&gt; is on the 3rd floor, but somehow defying all laws of physics and common sense, the exit is on the 1st floor.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXjoDDyI/AAAAAAAAA6k/81bZ9k5Vil4/lvl_3_04.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXjoDDyI/AAAAAAAAA6k/81bZ9k5Vil4/lvl_3_04.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So after trekking back up to the 3rd floor, we enter our first room, this tacky grape-and-&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;avocado&lt;/span&gt; box of ugly.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztXtcEaeI/AAAAAAAAA6o/As93vBq6iAA/lvl_3_05.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztXtcEaeI/AAAAAAAAA6o/As93vBq6iAA/lvl_3_05.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I actually find it kind of interesting that all the rooms seem to have been designed by the colorblind. There's no logical reason for it; plenty of 8-bit games are quite pleasant to look at. No, this is most decidedly the work of people who want you to suffer, and in every way possible.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXpP59qI/AAAAAAAAA6s/O8XMKOTyrGE/lvl_3_06.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXpP59qI/AAAAAAAAA6s/O8XMKOTyrGE/lvl_3_06.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Once again, info that would be so much more useful if I had any idea what they were talking about. Even assuming I knew there was a tower in my future, 'trap' is pretty fucking vague. Speed trap? Chick-with-dick trap? Admiral &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Ackbar&lt;/span&gt; trap? What are we talking about here?&lt;br /&gt;&lt;br /&gt;Also, shouldn't that be 'west tower'? What if he means stage left, and I'm coming at it audience left? I &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;foresee&lt;/span&gt; many problems with this entire operation.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztX0DwU-I/AAAAAAAAA6w/hJfspxNLkAM/lvl_3_07.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztX0DwU-I/AAAAAAAAA6w/hJfspxNLkAM/lvl_3_07.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;WHAT ABOUT IT, MOTHERFUCKER????&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztX19GOAI/AAAAAAAAA60/ukT0UfZ9o3E/lvl_3_08.png%20"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztX19GOAI/AAAAAAAAA60/ukT0UfZ9o3E/lvl_3_08.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;BTW, there's only one elevator, and you don't actually need this to get to the top of the elevator shaft. But it's cool, since I know you wanted to grind yourself crazy in the &lt;span style="font-weight: bold;"&gt;one&lt;/span&gt; room in the entire game that has reclaimable money, since you're wasting all you have on useless shit. Also, way to spell 'lose' wrong, bro.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztX9p3M4I/AAAAAAAAA64/q8L-C4xBzv4/lvl_3_09.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztX9p3M4I/AAAAAAAAA64/q8L-C4xBzv4/lvl_3_09.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This room is mostly just evil trapdoors, which drop you the instant you touch them- no hopping off before they fall. Also, as you may have noticed, this is just an even lazier version of the '&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;hudson&lt;/span&gt;' room from level 2. I guess thinking up as many as 7-10 unique rooms for a video game is asking a&lt;span style="font-weight: bold;"&gt; bit&lt;/span&gt; much. So let's get out of here before I lose my &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;goddamned&lt;/span&gt; mind.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztX7mnYMI/AAAAAAAAA68/l94wyL_vaZw/lvl_3_10.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztX7mnYMI/AAAAAAAAA68/l94wyL_vaZw/lvl_3_10.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;While all rooms in the game are &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;replayable&lt;/span&gt;, this is the only one with regenerating money. Which means you'll be seeing a lot of it.&lt;span style="font-weight: bold;"&gt; Especially&lt;/span&gt; since only $11 or so are actually recoverable.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztX7BunAI/AAAAAAAAA7E/lbAxQ_7KNVw/lvl_3_12.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztX7BunAI/AAAAAAAAA7E/lbAxQ_7KNVw/lvl_3_12.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;It's a pretty standard i.e. poorly designed and terribly colored level, but it has my favorite &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_8"&gt;villains&lt;/span&gt; of the whole game, the little &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;Hekkyl&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;Jekkyl&lt;/span&gt; crows, and the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;Cubone&lt;/span&gt; dudes. So that's alright. Plus the weird green paneling on the walls reminds me of a 70's rec room, so I feel rather at home here.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztVggq3cI/AAAAAAAAA20/IDDsh_HVI_s/lvl_3_13.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztVggq3cI/AAAAAAAAA20/IDDsh_HVI_s/lvl_3_13.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Right-o, I'll keep that in mind if I see him. Assuming, of course, someone tells me who that is. I'm just gonna assume he's the Musicland version of The Highlander and look for a dude in a loincloth.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztVkvxqRI/AAAAAAAAA24/is21m5Q2Vi8/lvl_3_14.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztVkvxqRI/AAAAAAAAA24/is21m5Q2Vi8/lvl_3_14.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hey, that's fairly straightforward! THERE MUST BE A CATCH. Is 'crown and cane' code for something? 'Cause the only things I can think of that fit the description are things I really hope it's not.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztVk3bdAI/AAAAAAAAA28/lipdnvdlKcI/lvl_3_15.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztVk3bdAI/AAAAAAAAA28/lipdnvdlKcI/lvl_3_15.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I feel like there must be some secret room somewhere where the missing half of all these clues are. Things like 'you'll find the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_12"&gt;waterpot&lt;/span&gt; I mention in the lower left-hand corner of the room with the ice blocks." I'm all for solving puzzles, but I'm also all for puzzles where you have most, if not all the pieces to work with. Handing me confetti and calling it a puzzle does not good game make.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztVyCd3MI/AAAAAAAAA3A/qJGW2toICS8/lvl_3_16.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztVyCd3MI/AAAAAAAAA3A/qJGW2toICS8/lvl_3_16.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_13"&gt;Hmm&lt;/span&gt;. This is different.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV3lLThI/AAAAAAAAA3E/r3g97WGZaoI/lvl_3_17.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV3lLThI/AAAAAAAAA3E/r3g97WGZaoI/lvl_3_17.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You have to shoot your way through the Albino &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_14"&gt;Twizzler&lt;/span&gt; Forest to get to the other side of the room.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV6qvAaI/AAAAAAAAA3I/xtndDbhNfoQ/lvl_3_18.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV6qvAaI/AAAAAAAAA3I/xtndDbhNfoQ/lvl_3_18.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Where you find a floating door! I'm down with this room so far.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztVxBc-JI/AAAAAAAAA3M/sFmVWIXzIjI/lvl_3_19.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztVxBc-JI/AAAAAAAAA3M/sFmVWIXzIjI/lvl_3_19.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And here's the 'elevators' we paid $35 to ride. You can also get to the door just as easily, and much quicker, by jumping off the top &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_15"&gt;Twizzler&lt;/span&gt; and holding 'UP'.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztV3wWJaI/AAAAAAAAA3Q/oa85lsMdytw/lvl_3_20.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztV3wWJaI/AAAAAAAAA3Q/oa85lsMdytw/lvl_3_20.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So let's see what totally worthwhile things we wasted our money to get to.&lt;br /&gt;&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_16"&gt;Alrighty&lt;/span&gt;, I'll keep my eyes peeled. But isn't it dangerous to make me paranoid about a phony princess without telling me how to tell the fake from the real one, preferably &lt;span style="font-style: italic;"&gt;before&lt;/span&gt; I blast it?&lt;br /&gt;Oh well, I'm sure it'll be no problem.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV8WXA1I/AAAAAAAAA3U/sqze4cHs_lU/lvl_3_21.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV8WXA1I/AAAAAAAAA3U/sqze4cHs_lU/lvl_3_21.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;What's that? My bubble? My god man, have you lost your senses?? THIS IS A USEFUL ITEM!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWPRhV7I/AAAAAAAAA3c/o-nC5IVUK2Q/lvl_3_23.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWPRhV7I/AAAAAAAAA3c/o-nC5IVUK2Q/lvl_3_23.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Our new bubble cuts the number of hits you have to score on the bosses in half, which is really really &lt;span style="font-weight: bold;"&gt;really&lt;/span&gt; important, since boss fights are tedious and difficult enough as is.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWGXtHpI/AAAAAAAAA3g/dVlG-Am2BsQ/lvl_3_24.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWGXtHpI/AAAAAAAAA3g/dVlG-Am2BsQ/lvl_3_24.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I grab the bonus box in this room, since it's an easy one. You'll notice the further you progress in the game, the more of the little dudes have instruments. This doesn't affect the difficulty of the bonus in any way, and doesn't really have anything to do with anything, but there you are. Just in case you were wondering.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV_GTqbI/AAAAAAAAA3Y/5o5baGUmfgA/lvl_3_22.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztV_GTqbI/AAAAAAAAA3Y/5o5baGUmfgA/lvl_3_22.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;If you've got the time and patience, you can bubble out the entire right-hand side of the screen. I don't recommend it, though, as all you get is some insultingly unnecessary direction.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWKASStI/AAAAAAAAA3k/uVgI8AduuTQ/lvl_3_25.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWKASStI/AAAAAAAAA3k/uVgI8AduuTQ/lvl_3_25.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Let's get out of here. The key is surprisingly &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_17"&gt;convenient&lt;/span&gt; this time, considering all the horrible places it could be hidden. Is the game getting soft on us?&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWJEs2TI/AAAAAAAAA3o/UPvbpXD73gE/lvl_3_26.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWJEs2TI/AAAAAAAAA3o/UPvbpXD73gE/lvl_3_26.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Of &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_18"&gt;course&lt;/span&gt; not, don't ask such stupid questions. We hit up the right tower next, entering through the solid brick wall, and &lt;span style="font-weight: bold;"&gt;not&lt;/span&gt; the window, which somehow spits us out on the 1st floor. Damn space-time &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_19"&gt;anomalies&lt;/span&gt;. They really need to get someone up here to look at that.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWLKSNJI/AAAAAAAAA3s/RYVsN2V2Bic/lvl_3_27.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWLKSNJI/AAAAAAAAA3s/RYVsN2V2Bic/lvl_3_27.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We drop down into an ice room first.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztWM8vLUI/AAAAAAAAA3w/PxHXNrZR8xY/lvl_3_28.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztWM8vLUI/AAAAAAAAA3w/PxHXNrZR8xY/lvl_3_28.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The blocks melt out from under you as you touch them, and you can't move side to side, so unless you're exceptionally lucky there's really no good way to get to the honeycomb on your first trip through here.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWL8o6aI/AAAAAAAAA30/wLq2CSQvKXo/lvl_3_29.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWL8o6aI/AAAAAAAAA30/wLq2CSQvKXo/lvl_3_29.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Lucky thing we don't need it. Cheating was invented for games like this. Also, not being able to move from side to side means you'd better not pick a row with stone at the bottom, or you're stuck. You see, this is &lt;span style="font-weight: bold;"&gt;special &lt;/span&gt;ice which only melts from the top down.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWMlU_rI/AAAAAAAAA34/1TEk_dTBw8s/lvl_3_30.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWMlU_rI/AAAAAAAAA34/1TEk_dTBw8s/lvl_3_30.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;At the bottom we drop through a trapdoor into an electrified room. Seems like installing live wires in a room full of ice would be violate some building codes, but I guess the inspector was easily bribed.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWYJoSDI/AAAAAAAAA38/wpeMj9t59bM/lvl_3_31.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWYJoSDI/AAAAAAAAA38/wpeMj9t59bM/lvl_3_31.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;At the bottom of this room is yet another bland, same-y &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_20"&gt;boss fight&lt;/span&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWSkIYQI/AAAAAAAAA4A/NkoYrXIgDic/lvl_3_32.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWSkIYQI/AAAAAAAAA4A/NkoYrXIgDic/lvl_3_32.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Which is easily won. They really didn't waste their energy designing these things.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztWc-6QWI/AAAAAAAAA4E/vVvP8w8zCRE/lvl_3_33.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztWc-6QWI/AAAAAAAAA4E/vVvP8w8zCRE/lvl_3_33.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And in return for finishing off the last of an endangered prehistoric species, we get the canteen! Time to head back to the room with the fireplace and do some ass kicking!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWZkQMeI/AAAAAAAAA4I/8lUBBGUReG0/lvl_3_34.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWZkQMeI/AAAAAAAAA4I/8lUBBGUReG0/lvl_3_34.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh wait, I forgot we have to play the worst room ever created, first.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWbVRUrI/AAAAAAAAA4M/RceLZ9XVBtQ/lvl_3_35.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWbVRUrI/AAAAAAAAA4M/RceLZ9XVBtQ/lvl_3_35.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You got your basic tower staircase here, you run offscreen on one side, you appear one level down on the other side. Simple. Of course, there's a trick to getting out of here, which is fair enough. What else are you gonna do with a room like this, right?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWhzIi-I/AAAAAAAAA4U/sTluWbjI4M0/lvl_3_37.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWhzIi-I/AAAAAAAAA4U/sTluWbjI4M0/lvl_3_37.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So we take off running.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWUZoISI/AAAAAAAAA4Q/BHJFcdOA5hA/lvl_3_36.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWUZoISI/AAAAAAAAA4Q/BHJFcdOA5hA/lvl_3_36.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And running.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWiYwfhI/AAAAAAAAA4Y/gdMA6UxZb_g/lvl_3_38.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWiYwfhI/AAAAAAAAA4Y/gdMA6UxZb_g/lvl_3_38.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Aaaaaand running. When you finally hit the bottom is when things get dicky.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWkfewbI/AAAAAAAAA4c/mLlD4gR7b8Y/lvl_3_39.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWkfewbI/AAAAAAAAA4c/mLlD4gR7b8Y/lvl_3_39.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's a trapdoor here that sends you back to the top of the room. Still so far, so good. Where things get obnoxious is in the solution to this puzzle.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWsdnLhI/AAAAAAAAA4o/Ps6UB2jKcl0/lvl_3_42.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWsdnLhI/AAAAAAAAA4o/Ps6UB2jKcl0/lvl_3_42.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Once you get back to the top, it's up to you to somehow divine the solution, which  of course hinges on hidden blocks and random-bubble-throwing.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztWk1BD4I/AAAAAAAAA4g/K9MWaV6XrWA/lvl_3_40.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztWk1BD4I/AAAAAAAAA4g/K9MWaV6XrWA/lvl_3_40.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You need to knock out these three bricks, then jump through the hole they create. But, you have to do it on your second run through the room. They won't be there any other times, meaning it's death for you if you accidentally pass the first screen on your second run through the room. Also, this is never mentioned anywhere. Fun times!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWgwaFsI/AAAAAAAAA4k/TkzpXe5Ndf0/lvl_3_41.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWgwaFsI/AAAAAAAAA4k/TkzpXe5Ndf0/lvl_3_41.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And we're treated to another recycled boss, this time the Taz dustball type thing. I think the devs actually believed that by alternating the gargoyle with dirtball guy, we would be fooled into thinking they'd designed more than 3 characters.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWupvF4I/AAAAAAAAA4w/urQQjNKGMfU/lvl_3_44.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztWupvF4I/AAAAAAAAA4w/urQQjNKGMfU/lvl_3_44.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The gate in that room dumps us from the sky and through several trapdoors into what may be the most hideous room yet. Hellen Keller on a meth bender could have decorated her house with more harmony and aesthetics than this.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWltw_TI/AAAAAAAAA40/fEk429B2Te8/lvl_3_45.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWltw_TI/AAAAAAAAA40/fEk429B2Te8/lvl_3_45.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This is yet another room that delights in surprise-fucking you. If you fall through the invisible trapdoors all the way to the bottom of the room, you have to go back outside the castle and fight your way back through the ice rooms to in here again. So you know, watch out for those invisible trapdoors.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztW2tHrDI/AAAAAAAAA44/aIS-cdeGT8w/lvl_3_46.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztW2tHrDI/AAAAAAAAA44/aIS-cdeGT8w/lvl_3_46.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And speaking of invisible, if you didn't buy the paint earlier, the bricks you see here are completely invisible. Not a huge problem, except as usual, they don't exist at all 'till you hit them with a bubble, which is pain in the ass enough when you can see the results of throwing bubbles at every pixel in the room. Climbing to the top of a room on invisible ledges is an activity best summed up as 'trial, error, FAIL. FAIL. FAIL'.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztW8jJ6SI/AAAAAAAAA48/OaQMmBUK6zk/lvl_3_47.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztW8jJ6SI/AAAAAAAAA48/OaQMmBUK6zk/lvl_3_47.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh hey, finally. Fucking princess. You'd better appreciate all the shit I went through to rescue your ass, bitch.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWzX3jII/AAAAAAAAA5A/EiuYqe631oA/lvl_3_48.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztWzX3jII/AAAAAAAAA5A/EiuYqe631oA/lvl_3_48.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Hey what's up, yeah, I know, I'm coming, I'm coming, I'm coming.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztW_K_gzI/AAAAAAAAA5E/PeHel2QVn7s/lvl_3_49.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztW_K_gzI/AAAAAAAAA5E/PeHel2QVn7s/lvl_3_49.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;OH WHAT IS THIS NOW.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWxBFNjI/AAAAAAAAA5I/yAAGTrDKxYM/lvl_3_50.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztWxBFNjI/AAAAAAAAA5I/yAAGTrDKxYM/lvl_3_50.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You're actually a giant glowing crow, ok sure why not. Just get back here so I can kill you.&lt;br /&gt;&lt;br /&gt;What's interesting about this guy is you can't kill him unless you have the canteen. Why that is, I can't even begin to fathom. I guess since these crows live indoors, they're not used to getting wet. Once again, the game holds out on important info to make our journey even more annoying.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztW8HIxSI/AAAAAAAAA5M/knZHQ7pRO5I/lvl_3_51.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztW8HIxSI/AAAAAAAAA5M/knZHQ7pRO5I/lvl_3_51.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So this must be the crown Shopkeeper Ripoff mentioned. Which means I'll probably have to get the cane from and equally tedious and bland room. Lookin' forward to it!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztW0MbqHI/AAAAAAAAA5Q/aPaOQLcDKLA/lvl_3_52.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztW0MbqHI/AAAAAAAAA5Q/aPaOQLcDKLA/lvl_3_52.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The 3rd Floor East Tower somehow deposited me on the west side of the 2nd floor. Huh.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXAtN3TI/AAAAAAAAA5Y/txi5mzJpzZU/lvl_3_54.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXAtN3TI/AAAAAAAAA5Y/txi5mzJpzZU/lvl_3_54.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So we trudge back up here again.&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXIexDtI/AAAAAAAAA5g/fx3xlTc3BJE/lvl_3_56.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXIexDtI/AAAAAAAAA5g/fx3xlTc3BJE/lvl_3_56.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Is that a Slowpoke above me?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztXDR2ONI/AAAAAAAAA5k/GugcABcm9Pg/lvl_3_57.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SZztXDR2ONI/AAAAAAAAA5k/GugcABcm9Pg/lvl_3_57.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This is the fireplace. Could also be a outhouse, adobe building, brick oven, etc etc. I didn't really connect that it was the fireplace 'till the floating fire dude came out of it.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztXL4UN7I/AAAAAAAAA5o/AggSMQtfj4c/lvl_3_58.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztXL4UN7I/AAAAAAAAA5o/AggSMQtfj4c/lvl_3_58.png" alt="" border="0" /&gt;&lt;/a&gt;Hey, haven't I seen him somewhere before..?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SaniJlZIsjI/AAAAAAAAA8k/b_DqKvm15l8/fryguy.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 258px; height: 226px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SaniJlZIsjI/AAAAAAAAA8k/b_DqKvm15l8/fryguy.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Thankfully, we don't actually have to beat him, so let's just hightail it down to the fireplace room.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXIRn1II/AAAAAAAAA5s/IrY4AqtfrLw/lvl_3_59.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXIRn1II/AAAAAAAAA5s/IrY4AqtfrLw/lvl_3_59.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Aw geez.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXGx_TuI/AAAAAAAAA5w/hyhXWmxvpTM/lvl_3_60.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXGx_TuI/AAAAAAAAA5w/hyhXWmxvpTM/lvl_3_60.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Fiiiine, now where to?&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXbmSHdI/AAAAAAAAA50/0leCRi2HyBA/lvl_3_61.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXbmSHdI/AAAAAAAAA50/0leCRi2HyBA/lvl_3_61.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This just seems unecessarily ardous. The fire guy, the gargoyle, and now another crow fight? Too many consecutive boss fights to be fair, if you ask me.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXX7W3FI/AAAAAAAAA54/CEa2Nz8LsL8/lvl_3_62.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXX7W3FI/AAAAAAAAA54/CEa2Nz8LsL8/lvl_3_62.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Well, that's the last item. Let's end this aggrivating game!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXXSmb8I/AAAAAAAAA6A/hV7Dteq19uQ/lvl_3_64.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXXSmb8I/AAAAAAAAA6A/hV7Dteq19uQ/lvl_3_64.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;IT APPEARS YOU CANNOT, SIR.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXVbIJNI/AAAAAAAAA6E/HNGVTWJ_2-M/lvl_3_65.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXVbIJNI/AAAAAAAAA6E/HNGVTWJ_2-M/lvl_3_65.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Back outside, and in the last room for, oboy, another gargoyle fight. The bosses all have the exact same attack, the only thing that varies is the number of hits they can take. For as many of these things as we have to fight, you'd think there'd be&lt;span style="font-weight: bold;"&gt; some &lt;/span&gt;effort put into their design.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztXaD3z2I/AAAAAAAAA6I/IwqiExD2q7M/lvl_3_66.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SZztXaD3z2I/AAAAAAAAA6I/IwqiExD2q7M/lvl_3_66.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And here we are! Fucking &lt;span style="font-weight: bold;"&gt;finally&lt;/span&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXlqXTZI/AAAAAAAAA6U/nvl8coW3oDw/lvl_3_69.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SZztXlqXTZI/AAAAAAAAA6U/nvl8coW3oDw/lvl_3_69.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The final fight is actually a series of four connected rooms. One of them will have the real Marihuito, and the other three, fake ones. You can play them in any order, but the the real boss is randomly assigned, so whatever.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/Sant5_o11DI/AAAAAAAAA8s/_H3WExcPApM/snap0192.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/Sant5_o11DI/AAAAAAAAA8s/_H3WExcPApM/snap0192.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The rooms are full of crows, who shoot shit at you as you fight Marshmallow in unpleasantly close confines. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/Sant518XxvI/AAAAAAAAA80/8ZBy4yl5CL8/snap0193.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/Sant518XxvI/AAAAAAAAA80/8ZBy4yl5CL8/snap0193.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Aright, sweet!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/Sanufqg38wI/AAAAAAAAA9U/M3klcQGT-fg/snap0197.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/Sanufqg38wI/AAAAAAAAA9U/M3klcQGT-fg/snap0197.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh &lt;span style="font-style: italic;"&gt;damn. It&lt;/span&gt;.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SanufusCNjI/AAAAAAAAA9c/1gEpbW1lVj8/snap0198.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SanufusCNjI/AAAAAAAAA9c/1gEpbW1lVj8/snap0198.png" alt="" border="0" /&gt;&lt;/a&gt;Fine, next room. Some of the rooms have a glove so you can shrink, which is sort of helpful, less surface area and all.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/Sant6HMLjdI/AAAAAAAAA88/26WGzpfuAdE/snap0194.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/Sant6HMLjdI/AAAAAAAAA88/26WGzpfuAdE/snap0194.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;AGAIN? Argh. At least you don't have to kill the crow to advance.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/Sant6NmNpgI/AAAAAAAAA9M/-ipCJ2lOFiE/snap0196.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/Sant6NmNpgI/AAAAAAAAA9M/-ipCJ2lOFiE/snap0196.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hokay, third time's the charm.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SanufjgNrUI/AAAAAAAAA9k/_9vqkfYixMo/snap0199.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SanufjgNrUI/AAAAAAAAA9k/_9vqkfYixMo/snap0199.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This wouldn't take nearly so long if I didn't have to wait for him to briefly open his arms to score a hit.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/Sanuf3cn55I/AAAAAAAAA9s/wYNECQk1vq8/snap0200.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/Sanuf3cn55I/AAAAAAAAA9s/wYNECQk1vq8/snap0200.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh SHIT! THAT'S RIGHT, MOTHERFUCKER!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/Sanuf3sAN_I/AAAAAAAAA90/MdSkoJCthT0/snap0201.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/Sanuf3sAN_I/AAAAAAAAA90/MdSkoJCthT0/snap0201.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oboy oboy oboy, after all that aggrivation, this ending has gotta be &lt;span style="font-style: italic;"&gt;awesome&lt;/span&gt;!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SanukoqqAbI/AAAAAAAAA-E/sK_3sDjHjTo/snap0203.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SanukoqqAbI/AAAAAAAAA-E/sK_3sDjHjTo/snap0203.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;WHAT. That? That's it? That's all I get for dealing with the Incredible Useless Shopkeeper, all the backtracking and rooms that sent me back down to the bottom of the castle for no good reason?  The boring grinding for money because you didn't tell me what items were useless, the constant shooting of every available surface in the never-ending hunt for invisible blocks?&lt;br /&gt;&lt;br /&gt;Yeah, I guess this is pretty worth it.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/Sanuk91HFII/AAAAAAAAA-M/Hbf9ha3v6aA/snap0205.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/Sanuk91HFII/AAAAAAAAA-M/Hbf9ha3v6aA/snap0205.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And that's the end. You can replay the game, with faster, more aggressive enemies, and fewer power-ups, but I can't imagine why you'd want to bother. And if your OCD os really acting up, you can beat it eight times in a row for a "special" message from the developers. Although I can't imagine any message special enough to be worth that kind of insanity.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8481763936280003787-2062256966560789452?l=playedyourguy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/2062256966560789452/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://playedyourguy.blogspot.com/2009/02/milons-secret-castle-floors-3-4.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/2062256966560789452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/2062256966560789452'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/2009/02/milons-secret-castle-floors-3-4.html' title='Milon&apos;s Secret Castle Floors 3 &amp; 4'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh4.ggpht.com/_mlyqmbmG9FY/SZztXmFVy4I/AAAAAAAAA6Y/BNDowg1p_Vw/s72-c/lvl_3_01.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8481763936280003787.post-908361639788854348</id><published>2009-02-09T00:10:00.001-08:00</published><updated>2009-02-17T22:39:27.655-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nes'/><category scheme='http://www.blogger.com/atom/ns#' term='milon&apos;s secret castle'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>Milon's Secret Castle, Floor 2</title><content type='html'>&lt;div style="text-align: center;"&gt;Well, we made it through floor one, and we're used to the game world now, so things should be much easier from here on out, right? RIGHT.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCaRFe0I/AAAAAAAAA0U/t9XMVGI2Mok/lvl2-01.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCaRFe0I/AAAAAAAAA0U/t9XMVGI2Mok/lvl2-01.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I have to give the game credit, some of the rooms are terrible in fairly new and inventive ways.&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UClO9tqI/AAAAAAAAA0c/88cNAM4lFrM/lvl2-02.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UClO9tqI/AAAAAAAAA0c/88cNAM4lFrM/lvl2-02.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;This one, for instance, is made up of lots of one-way trapdoors, which could &lt;span style="font-style: italic;"&gt;theoretically&lt;/span&gt; be used to create an interesting little maze. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UCvbKT4I/AAAAAAAAA0k/uO4K-qAlVew/lvl2-03.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UCvbKT4I/AAAAAAAAA0k/uO4K-qAlVew/lvl2-03.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;But because the game hates us and wants us to suffer, there's actually only the one way out, and it involves finding invisible false walls. The trapdoors are just there to fulfill the backtracking obligations any truly obnoxious game is required to have.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T-H_8gjI/AAAAAAAAAtM/e2snsO3P06s/lvl2-04.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T-H_8gjI/AAAAAAAAAtM/e2snsO3P06s/lvl2-04.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The damned trapdoors are placed so that if you jump just a teensy bit too high, you ricochet off the ceiling and back down to the outside of the room. Which means running all the way up and around to get back to the starting point, to fucking start that shit over again.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-aoeC8I/AAAAAAAAAtU/q-HyvQVRnR4/lvl2-05.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-aoeC8I/AAAAAAAAAtU/q-HyvQVRnR4/lvl2-05.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's no actual strategy involved, it's just one big path full of holes around where you need to be. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T-ZnMeEI/AAAAAAAAAtc/r8RVge4J0qY/lvl2-06.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T-ZnMeEI/AAAAAAAAAtc/r8RVge4J0qY/lvl2-06.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So essentially, you're playing the 8-bit equivalent of a hamster wheel.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-Wime6I/AAAAAAAAAtk/ENWuWOQbTU0/lvl2-07.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-Wime6I/AAAAAAAAAtk/ENWuWOQbTU0/lvl2-07.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Also, the springy floors look exactly like the false floors. I'm not sure if this is an especially hateful design element, or just laziness on the designers' part. I'm guessing a little of both.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T-u1YEzI/AAAAAAAAAt0/obP_Sk8mOZ8/lvl2-09.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T-u1YEzI/AAAAAAAAAt0/obP_Sk8mOZ8/lvl2-09.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's a hidden shop, once you finally work your way to the middle of the room and randomly spew bubbles until you find the door.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-gOZIxI/AAAAAAAAAt8/IyQB30jzuD4/lvl2-10.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-gOZIxI/AAAAAAAAAt8/IyQB30jzuD4/lvl2-10.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here you can buy the Lantern, which has been marked down from $50 to $15. How exciting. The game doesn't tell you what you'll need it for, I guess it just assumes you've already used your telepathic brain powers to figure out not to go in the well before you buy this.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T-hGfx8I/AAAAAAAAAuE/wL_GXwDUdH0/lvl2-11.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T-hGfx8I/AAAAAAAAAuE/wL_GXwDUdH0/lvl2-11.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;If not, well,&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T-6-tNHI/AAAAAAAAAuc/sudHtfl6rNg/lvl2-14.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T-6-tNHI/AAAAAAAAAuc/sudHtfl6rNg/lvl2-14.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yeah good luck with that well. I'm sure it'll be eminently climbable when all the ledges are invisible in the dark.&lt;br /&gt;I don't remember what the balloon he mentions is, but the bubble is yours. Sadly by 'bigger' he means 'exactly the same'.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-7mgSMI/AAAAAAAAAuU/IPRGya2nm70/lvl2-13.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T-7mgSMI/AAAAAAAAAuU/IPRGya2nm70/lvl2-13.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;That's all we needed in this room, time to hit the next one! And oh hey, more trapdoors.&lt;br /&gt;Well, I suppose it's difficult to come up with new gameplay elements in between bonghits and blowjobs. Seriously, did anyone actually play this thing before they released it?&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T_EE40BI/AAAAAAAAAu0/wVBGz969_gk/lvl2-17.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T_EE40BI/AAAAAAAAAu0/wVBGz969_gk/lvl2-17.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's a message cleverly hidden on the bottom floor of this room. See if you can find it!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T_IRjGoI/AAAAAAAAAu8/-ZdfHsxZvn0/lvl2-18.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T_IRjGoI/AAAAAAAAAu8/-ZdfHsxZvn0/lvl2-18.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh ho ho! You scamps you. I see what you were doing instead of designing entertaining levels. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T_cmGZ-I/AAAAAAAAAvE/Ghhbl-ElqXI/lvl2-19.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T_cmGZ-I/AAAAAAAAAvE/Ghhbl-ElqXI/lvl2-19.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's a shop here, too, where we get the vest Frank mentioned earlier.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T_aFYl1I/AAAAAAAAAvM/_88Cv-lRyCk/lvl2-20.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T_aFYl1I/AAAAAAAAAvM/_88Cv-lRyCk/lvl2-20.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Alright, finally, SOMETHING USEFUL.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T_flFRSI/AAAAAAAAAvc/mFP60FFwejM/lvl2-22.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T_flFRSI/AAAAAAAAAvc/mFP60FFwejM/lvl2-22.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;WHAT.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T_gmAYnI/AAAAAAAAAvk/r_koPnNpZpE/lvl2-23.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T_gmAYnI/AAAAAAAAAvk/r_koPnNpZpE/lvl2-23.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;God damnit. Maybe this other shop has something that actually does its job.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T_nWNApI/AAAAAAAAAvs/BKlBD5bNCm8/lvl2-24.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_T_nWNApI/AAAAAAAAAvs/BKlBD5bNCm8/lvl2-24.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Huh. We'll take the $10. Interestingly, power is only $5 in all other shops, making me wonder once again, WHY IS THIS GUY HELL BENT ON RIPPING US OFF? He must hate the fucking princess, because I cannot afford to rescue her if he's going to continue to fuck me every other time I enter his shop. Times are tough all over, buddy.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T_jDuRUI/AAAAAAAAAv0/tFED5oku4MM/lvl2-25.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_T_jDuRUI/AAAAAAAAAv0/tFED5oku4MM/lvl2-25.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ok, at least that's a fairly specific hint. Thanks. I guess.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T_r5AVCI/AAAAAAAAAv8/3U6xF-F24hk/lvl2-26.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_T_r5AVCI/AAAAAAAAAv8/3U6xF-F24hk/lvl2-26.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Time to hit up the well. When I played this as a kid, it took me forever to figure out I could go down the well at right, because again, UNMARKED FAKE BLOCKS.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T_8K6wqI/AAAAAAAAAwU/bN6p7NGzQ80/lvl2-29.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_T_8K6wqI/AAAAAAAAAwU/bN6p7NGzQ80/lvl2-29.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Plus, it didn't seem like a great idea to jump headlong into a well. This was around the time in the late '80's when kids were getting stuck in wells left and right, and I was way smarter than those assholes.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UADnT6OI/AAAAAAAAAwc/f0k6wXqaGaw/lvl2-30.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UADnT6OI/AAAAAAAAAwc/f0k6wXqaGaw/lvl2-30.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And this is what it looks like &lt;span style="font-weight: bold;"&gt;with&lt;/span&gt; the lantern. Good luck trying to distinguish between ledge and background in this zero-contrast stack of teal and green.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAILuqKI/AAAAAAAAAwk/lwDGEE74Sv8/lvl2-31.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAILuqKI/AAAAAAAAAwk/lwDGEE74Sv8/lvl2-31.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This isn't so bad. Just more of the fake brick action we've come to hate.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAW1p2dI/AAAAAAAAAw0/IpJuUuMv-RY/lvl2-33.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAW1p2dI/AAAAAAAAAw0/IpJuUuMv-RY/lvl2-33.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh hey! This must be the aforementioned fire room. How exciting!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAWPt16I/AAAAAAAAAw8/mEF0w10En1Q/lvl2-34.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAWPt16I/AAAAAAAAAw8/mEF0w10En1Q/lvl2-34.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;GOOD THING I GOT  MY NOT-ENTIRELY-FIREPROOF VEST ON, NAR.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UAWM_zvI/AAAAAAAAAxE/LrT6vLRP0p4/lvl2-35.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UAWM_zvI/AAAAAAAAAxE/LrT6vLRP0p4/lvl2-35.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I'm assuming the reason for the vest not being 100% fireproof would be that even your best quality vest only covers 30% of your body, tops.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UAmuzbjI/AAAAAAAAAxM/ZrVqZfkoBAc/lvl2-36.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UAmuzbjI/AAAAAAAAAxM/ZrVqZfkoBAc/lvl2-36.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Which is actually pretty logical, except that if your lower body is burned off, it's going to be slow goings, no matter how fireproof your upper half is.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UAv4y2rI/AAAAAAAAAxU/tGZlu-jl8PQ/lvl2-37.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UAv4y2rI/AAAAAAAAAxU/tGZlu-jl8PQ/lvl2-37.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So I fight my way through the flames to the lower part of the room, where OH GOD WHAT DEAD END WHY.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAxAzzCI/AAAAAAAAAxc/YT7Uqd0Yh98/lvl2-38.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UAxAzzCI/AAAAAAAAAxc/YT7Uqd0Yh98/lvl2-38.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Backtracking to the top of the room and throwing some bubbles around reveals the fake wall I should have guessed would be the actual way out.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UA611CaI/AAAAAAAAAxk/OmXBHkV85ZU/lvl2-39.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UA611CaI/AAAAAAAAAxk/OmXBHkV85ZU/lvl2-39.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Fiiiiine. Have it your way, game.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UA3tx2SI/AAAAAAAAAxs/RTm_-Cr4Jn4/lvl2-40.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UA3tx2SI/AAAAAAAAAxs/RTm_-Cr4Jn4/lvl2-40.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This game encourages exploration in the same way being stabbed in a parking lot encourages jogging. I just can't get excited about false floors and invisible stores when &lt;span style="font-weight: bold;"&gt;not&lt;/span&gt; finding them means aggravation and death.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UA4F_8EI/AAAAAAAAAx0/xr0dgQaufsY/lvl2-41.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UA4F_8EI/AAAAAAAAAx0/xr0dgQaufsY/lvl2-41.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Take this guy. Normally, you'd think finding a boss character in a dead end area of a game would mean time for a fight. HOWEVER, since we don't have the canteen yet, we can't actually beat this guy. BUT that's not mentioned everywhere, so most likely what will happen is you'll throw bubbles at this thing for a half hour before giving up and just letting it have its way with you.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBPit-NI/AAAAAAAAAx8/GLULoy9B2nw/lvl2-42.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBPit-NI/AAAAAAAAAx8/GLULoy9B2nw/lvl2-42.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Instead, it's another one of those fake wall deals, which leads to the actual boss. Now that the fire dude and vest-related quality control issues have raped your health meter.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBBV5eMI/AAAAAAAAAyE/lxy2UbMYcPY/lvl2-43.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBBV5eMI/AAAAAAAAAyE/lxy2UbMYcPY/lvl2-43.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I like to think of this guy as Pigpen from Peanuts. It makes his death much more satisfying, somehow. How was that kid even allowed in school like that? He had to have been living in a trailer out back or something.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBJsOUFI/AAAAAAAAAyM/aUSch_d68lM/lvl2-44.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBJsOUFI/AAAAAAAAAyM/aUSch_d68lM/lvl2-44.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ohh, free hammer! Excellent, I remember that being mentioned at some point.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBXPp6rI/AAAAAAAAAyU/rYaVSGZWGH4/lvl2-45.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBXPp6rI/AAAAAAAAAyU/rYaVSGZWGH4/lvl2-45.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;That's right, we need to find a store there or somthing. Great, let's head out and do that!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBQ5x_OI/AAAAAAAAAyc/gZAF8GS2sGQ/lvl2-46.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBQ5x_OI/AAAAAAAAAyc/gZAF8GS2sGQ/lvl2-46.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;OH COME ON.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBdww6DI/AAAAAAAAAyk/UtoOG-kTPK4/lvl2-47.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBdww6DI/AAAAAAAAAyk/UtoOG-kTPK4/lvl2-47.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yep, we have to climb all the way back out.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UBeHuCmI/AAAAAAAAAys/gSQMM1arnnE/lvl2-48.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UBeHuCmI/AAAAAAAAAys/gSQMM1arnnE/lvl2-48.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The trapdoors are even more fun on the way up.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBlfYYpI/AAAAAAAAAy0/jEQ7ZJffZB4/lvl2-49.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBlfYYpI/AAAAAAAAAy0/jEQ7ZJffZB4/lvl2-49.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And although it &lt;span style="font-weight: bold;"&gt;looks&lt;/span&gt; like the ledge is on the right side of the screen, you actually have to crank left as you jump out, or you'll fall all the way back to the bottom of the screen.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBqHAlVI/AAAAAAAAAy8/ZL6qCMB2EvA/lvl2-50.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UBqHAlVI/AAAAAAAAAy8/ZL6qCMB2EvA/lvl2-50.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Some time later...&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBvebkAI/AAAAAAAAAzE/FtMS0EYKJ8Q/lvl2-51.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UBvebkAI/AAAAAAAAAzE/FtMS0EYKJ8Q/lvl2-51.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Let's check out this secret wall stuff. Aaaaaand...&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UB5Crf8I/AAAAAAAAAzM/LKr5TatEz4U/lvl2-52.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UB5Crf8I/AAAAAAAAAzM/LKr5TatEz4U/lvl2-52.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;what the...huh. So that entrance is some sort of vortex to the exact place you came from. Odd thing to install in the front wall of your castle.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UB_IHbvI/AAAAAAAAAzU/LmmxAX89LRA/lvl2-53.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UB_IHbvI/AAAAAAAAAzU/LmmxAX89LRA/lvl2-53.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Let's see if we have better luck up here.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UB66WLqI/AAAAAAAAAzc/bJCyKEztylw/lvl2-54.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SY_UB66WLqI/AAAAAAAAAzc/bJCyKEztylw/lvl2-54.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Success!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UB-0JpAI/AAAAAAAAAzk/ynE16vBaETE/lvl2-55.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UB-0JpAI/AAAAAAAAAzk/ynE16vBaETE/lvl2-55.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I can now enter windows! You couldn't have just given me the saw in the first place? This is a very inefficiently run retail chain here.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UCGALLCI/AAAAAAAAAzs/ahF3aEAWuwE/lvl2-56.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UCGALLCI/AAAAAAAAAzs/ahF3aEAWuwE/lvl2-56.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;With my newfound window-entering abilities, I can get to the boss on the 2nd floor.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCItW2oI/AAAAAAAAAz0/r63j08ylwZg/lvl2-57.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCItW2oI/AAAAAAAAAz0/r63j08ylwZg/lvl2-57.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;He's probably the hardest one of the game, because of our current crappy weaponry and his absurdly high hit count.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCEMGnJI/AAAAAAAAAz8/DBhQAj-q8jo/lvl2-58.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCEMGnJI/AAAAAAAAAz8/DBhQAj-q8jo/lvl2-58.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Good thing that's not a problem we need to concern ourselves with.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UCbtO-FI/AAAAAAAAA0E/0Tzdo2ChwgI/lvl2-59.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SY_UCbtO-FI/AAAAAAAAA0E/0Tzdo2ChwgI/lvl2-59.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;On to floor 3!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UCSr_nKI/AAAAAAAAA0M/EotMDgHFQns/lvl2-60.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SY_UCSr_nKI/AAAAAAAAA0M/EotMDgHFQns/lvl2-60.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8481763936280003787-908361639788854348?l=playedyourguy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/908361639788854348/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://playedyourguy.blogspot.com/2009/02/milons-secret-castle-floor-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/908361639788854348'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/908361639788854348'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/2009/02/milons-secret-castle-floor-2.html' title='Milon&apos;s Secret Castle, Floor 2'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh6.ggpht.com/_mlyqmbmG9FY/SY_UCaRFe0I/AAAAAAAAA0U/t9XMVGI2Mok/s72-c/lvl2-01.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8481763936280003787.post-1979845102944971063</id><published>2009-02-03T19:31:00.000-08:00</published><updated>2009-02-07T19:10:45.560-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='let&apos;s play'/><category scheme='http://www.blogger.com/atom/ns#' term='nes'/><category scheme='http://www.blogger.com/atom/ns#' term='walkthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='playthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='milon&apos;s secret castle'/><title type='text'>Milon's Secret Castle, Floor 1</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/00346093caf5fc239796c435e65378de.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 322px;" src="http://iforce.co.nz/i/00346093caf5fc239796c435e65378de.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Milon's&lt;/span&gt; Secret Castle is an &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;NES&lt;/span&gt; adventure game described as 'a challenging game for expert players' by the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;devs&lt;/span&gt;, and 'malevolent box of arbitrary difficulty' by people who've actually played it.&lt;br /&gt;&lt;br /&gt;The story is your basic princess-kidnapped-get-her-back affair, but the plot doesn't matter. Where the game really shines is in completely screwing you over:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;You don't get an invincibility grace period after being hit, so one enemy can take you completely out in a couple seconds. And the lack of lives means every time you die it's Game Over.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Infinitely &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;respawning&lt;/span&gt; enemies, all of which are tuned to your position, and usually faster than you. And can fly or shoot through walls, so no hiding behind anything.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Everything that helps you is invisible. Bonus stages, power-ups, doors, money, and important paths are all hidden until you shoot the correct brick or, more often, slice of empty air.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Hints are given out of order and without context, leaving you obsessively searching for an item that was mentioned on level 1, but doesn't actually show up until level 3.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Rooms can be entered, but not necessarily completed, in any order. Leaving you with no option but to backtrack all the way out to search the other rooms for an item you missed.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;And much, much, MUCH more!&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Still, it has  inventive levels, decent graphics, a weird charm that brings you back even as it  hands you your ass again and again.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/072cce9a5269e96792254a1893d4f6d5.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/072cce9a5269e96792254a1893d4f6d5.png" alt="" border="0" /&gt;&lt;/a&gt;Level 1:&lt;br /&gt;&lt;div style="text-align: center;"&gt;The game is broken up by floors of the castle. You start at the bottom, and can enter the rooms in any order. It's actually pretty linear, though, on account of the item-requirements thing. So we'll start with the first door.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/477d281b62609cb6245b9c2094cc8113.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 498px; height: 224px;" src="http://iforce.co.nz/i/477d281b62609cb6245b9c2094cc8113.png" alt="" border="0" /&gt;&lt;/a&gt;Here's our boy &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Milon&lt;/span&gt;, in his sweet overall and nightcap combo. You've got your basic health meter and money count in the left corner.  The game doesn't even start you off with a full health meter, which is a pretty good sign of things to come.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/738711a167c49b1aff539db7108b270f.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/738711a167c49b1aff539db7108b270f.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Attackwise&lt;/span&gt;, you can throw bubbles at an awkward upward angle,&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/168a2f864dd60f34bac5ba42d97358ad.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/168a2f864dd60f34bac5ba42d97358ad.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;and an awkward downward angle. The collision detection is really fiddly, so you have to score a direct hit to actually kill anything.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/631f8df2edf758c614e8a11f604c014f.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/631f8df2edf758c614e8a11f604c014f.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Since there's no invincibility grace period, and because getting hit bounces you uncontrollably into the air, if you get hit under these bricks, it's pretty much game over.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/76aa5e6aefcd6906456240a2715b8e58.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/76aa5e6aefcd6906456240a2715b8e58.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So let's not do that. Enemies will sometimes give you life hearts when you kill them, so theoretically you can hang out at a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;respawn&lt;/span&gt; point and refill your meter, but you'll probably be killed by something else while you're waiting around.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/3e9bc9b3997cb8392928ccd07910c859.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/3e9bc9b3997cb8392928ccd07910c859.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Every room has a bonus stage where you can make money. You find the bonus box by bumping underneath a particular brick, which will look exactly like every other brick in the level. This wouldn't be a huge problem, except money is hard to come by otherwise, and you're required to buy items in order to progress through the game.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/bbde89bb5a1fae9c778a809cd7f86292.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/bbde89bb5a1fae9c778a809cd7f86292.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The story is, everyone in the kingdom communicates in music, except Milton, who's illiterate. He still owns this giant castle though, so I guess communication is overrated.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/0637fe59878e4dc5a765ee6340958f40.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/0637fe59878e4dc5a765ee6340958f40.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The drummer dude plays a little song while notes fly out of the floor and you catch them. The other dead-eyed little guys just stare and silently judge you.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/18ac7cf1d1e0d3e5f260ec38f9b73a02.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/18ac7cf1d1e0d3e5f260ec38f9b73a02.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Notes are worth one point, sharps three, and flats take away one. You mostly collect notes as they hit you in the ass, though, so there's not much strategy involved.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/d8a935347bd52af8e749b0af16488efb.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/d8a935347bd52af8e749b0af16488efb.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hells yeah, 43 notes! That's gotta be worth some decent money, right?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/260ef88c06e4534a401b9dac109d6e50.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/260ef88c06e4534a401b9dac109d6e50.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;SIIIIIIIGH&lt;/span&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/f18ad15f76e7846f3c9950ce4b8f132e.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/f18ad15f76e7846f3c9950ce4b8f132e.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So money is annoying, especially as the bonus levels become harder to find. There is this room filled with money up here, but you can't get to it until level 3. Not that anyone ever mentions it to you. For years I thought I just couldn't find the right door on this level.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/63a3b7bd92edc83366207d79a6dea7a0.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/63a3b7bd92edc83366207d79a6dea7a0.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Well anyway, let's collect all the cash in this room, so we can buy some stuff.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/1d6833e574c46ee77d074cc280d6e85d.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/1d6833e574c46ee77d074cc280d6e85d.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Money is hidden in bricks, so I hope you enjoy throwing bubbles at every single wall, floor, and platform in a level!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/9667f9efa1cbe45e1044f3a12a60dedb.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/9667f9efa1cbe45e1044f3a12a60dedb.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh yeah. After you kill enough enemies, a key appears somewhere in the room. You need this key to get out, but it doesn't always appear by the exit door. So you'd better get your kill on early in the level, to avoid having to backtrack through an entire room, looking for the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;goddamned&lt;/span&gt; key that you already passed before it was collectible.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/8ef0508d2f784d433f5ef4d820e180f5.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/8ef0508d2f784d433f5ef4d820e180f5.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Level exits are invisible until you hit them, although they're usually in fairly reasonable locations.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/380356c90b523ea83bb2841ea992c16b.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/380356c90b523ea83bb2841ea992c16b.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;But we still have things to do in this level.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/9a18ce9f7c33e91ff52f99711fcf6e5f.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/9a18ce9f7c33e91ff52f99711fcf6e5f.png" alt="" border="0" /&gt;&lt;/a&gt;Enemies occasionally turn into parasols when you hit them. This gives you a firepower speed boost, but it's not much help.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/bb909e3e920d95ee3eaae465b20d031d.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/bb909e3e920d95ee3eaae465b20d031d.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ground floor, locks, clocks, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;glocks&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;schlocks&lt;/span&gt; and lingerie. Also the store.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/2225346f67906864be49927c7ae2e953.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/2225346f67906864be49927c7ae2e953.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You know, they'd probably do much better business if their door wasn't hidden behind a brick.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/ab1a4e430a5f3b429e15511aedfc7909.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/ab1a4e430a5f3b429e15511aedfc7909.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And in the dangerous part of town.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/1e7ab3efdf989324d3c94337b409bc29.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/1e7ab3efdf989324d3c94337b409bc29.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And invisible.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/537c4ec50dd55ebcfc51c60eb8150408.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/537c4ec50dd55ebcfc51c60eb8150408.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This is the shopkeeper/Frank Zappa, who sells you the stuff you need to complete levels. He *also* charges twice as much for some items if you buy them in a certain store.&lt;br /&gt;Just because you're the only person trying to rescue the princess is no reason not to rip you off, I guess.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/591718c4ac4d801101faf2998134ed76.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/591718c4ac4d801101faf2998134ed76.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hints, however, are free. They're also totally worthless. The secret entrance he mentions can't be opened until you find the hammer up on level 2.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/02ed56a059bb3cf8957dc0cffa695c7b.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/02ed56a059bb3cf8957dc0cffa695c7b.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;What box? Where? Do you want me to rescue your stupid kingdom or not?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/c534f4e64dd835213a6973c5387dca13.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/c534f4e64dd835213a6973c5387dca13.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;What we really need is the spring shoes. These are required to get through most of the rooms to come. You can actually get these cheaper in another room, but it's a pain in the ass, so we're going the lazy route.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/9a8942e49fcc8127b0a4d41caffc78ea.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/9a8942e49fcc8127b0a4d41caffc78ea.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Just a few more things to do before we leave this level. Like: Life-refilling Honeycomb!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/27ea030268004b4c9ab826cdb5ae0c2d.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/27ea030268004b4c9ab826cdb5ae0c2d.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yeah yeah yeah!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/09a3b08ed17ebe345c87cb8bf1b7b1fe.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/09a3b08ed17ebe345c87cb8bf1b7b1fe.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;These are the springs that go with our new kicks. They may look like floating picnic tables, but no. Springs.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/704e146fbcadf8d822d71774b600d384.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/704e146fbcadf8d822d71774b600d384.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Another item hidden in most rooms is the bee, which shields you from a few hits.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/80b94662e76543e8eaed85f7091276f1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/80b94662e76543e8eaed85f7091276f1.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;It also moves faster than you, so good luck catching it if there's anything in your way, like enemies, bricks, air, etc.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/3f2004f2046cb9df0e7e9a1cb73b5260.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/3f2004f2046cb9df0e7e9a1cb73b5260.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;That's everything we can find in this room. Time to blow this jerk stand!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/3e09b9bbdd7637ecfaf72f8cbdb40fb6.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/3e09b9bbdd7637ecfaf72f8cbdb40fb6.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And here we are back outside the castle, ready for the next room!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://iforce.co.nz/i/5703cd5246d0a4ec5f61d8df5b65be1d.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://iforce.co.nz/i/5703cd5246d0a4ec5f61d8df5b65be1d.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;But first, there's a store in one of the windows that we should check out.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrTMflBsI/AAAAAAAAAnY/yBUCZFA1eKM/lvl01-store01.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrTMflBsI/AAAAAAAAAnY/yBUCZFA1eKM/lvl01-store01.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We need this to get into small areas. But it only works where there's a glove, so basically it amounts to the game forcing you to spend five bucks just to make sure you can't afford the lantern in the next shop. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SYvrTCh6g7I/AAAAAAAAAng/_4fjvPzmBTI/lvl01-store02.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SYvrTCh6g7I/AAAAAAAAAng/_4fjvPzmBTI/lvl01-store02.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Things like this are what make this game so bad. This would be fine if the 'mysterious power' became obvious when you find the crystal. BUT, what the clue actually refers to is that once you defeat the 1st boss, after you die, you can hold Left on the controller and hit Start, and you'll continue from whatever level you'd been on.&lt;br /&gt;&lt;br /&gt;As far as I know, this was never mentioned again, and unless it was in the manual somewhere, which I doubt, because then why would we be treated to it in gameplay? This may well be the worst clue in NES history. Clues given in gameplay must take place in-game!! You can't go all meta on us without establishing that's how you're gonna do things. And even if it wasn't referring to something completely outside the game, SOME CONTEXT WOULD BE NICE. I always thought that the power was opening the gate that let you to to the 2nd level.  SO UNCOOL, MSC.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrTY6nwtI/AAAAAAAAAnw/IUGPtbDdG84/lvl01-store04.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrTY6nwtI/AAAAAAAAAnw/IUGPtbDdG84/lvl01-store04.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I forgot this is the Store of Useless Clues.  So you can't get the Saw until you find the Hammer up on Level 2, then you have to head back down to Level 1,  go through an invisible door in the front wall, which has a hidden store where you get the Saw. And oh by the way you need the Saw to complete Level 2, so get on that.&lt;br /&gt;&lt;br /&gt;How gamers are expected to extrapolate all that from 'FIND A SAW' is a little beyond me, but I guess that's why I never finished the game.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrTdJw43I/AAAAAAAAAno/hAYbgkdfVT0/lvl01-store03.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrTdJw43I/AAAAAAAAAno/hAYbgkdfVT0/lvl01-store03.png" alt="" border="0" /&gt;&lt;/a&gt;And there's one last big fuck you the game has for us outside. Here we are, just chillin out, catching our breath,&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrjhAho-I/AAAAAAAAAoA/_XoEs6oyJlw/lvl01-C01.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrjhAho-I/AAAAAAAAAoA/_XoEs6oyJlw/lvl01-C01.png" alt="" border="0" /&gt;&lt;/a&gt;WHEN WITHOUT WARNING, LIGHTNING.&lt;br /&gt;If you waste too much time scurrying around outside, lightning appears to wreck you. And a bolt will almost always spawn right underneath you, so you get hit at least once.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrjsW3h1I/AAAAAAAAAoI/biEysClyQtQ/lvl01-C02.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrjsW3h1I/AAAAAAAAAoI/biEysClyQtQ/lvl01-C02.png" alt="" border="0" /&gt;&lt;/a&gt;OK, second room. It's short, but all the enemies have projectile attacks, so prepare to die a lot.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrjjiGqAI/AAAAAAAAAoQ/NrYPwmXkeXs/lvl01-C03.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrjjiGqAI/AAAAAAAAAoQ/NrYPwmXkeXs/lvl01-C03.png" alt="" border="0" /&gt;&lt;/a&gt;If you didn't buy the spring shoes in the first room, you can't make this jump.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrj7_mvtI/AAAAAAAAAow/a8iJaA-ft78/lvl01-C07.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrj7_mvtI/AAAAAAAAAow/a8iJaA-ft78/lvl01-C07.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Luckily, there's an alternate route, if you think to randomly throw bubbles at every wall until you find it.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrkL_RVFI/AAAAAAAAAo4/70yIxHg1Wz8/lvl01-C08.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrkL_RVFI/AAAAAAAAAo4/70yIxHg1Wz8/lvl01-C08.png" alt="" border="0" /&gt;&lt;/a&gt;And more fake bricks above.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrkJ2NlCI/AAAAAAAAApI/2dMjt34op14/lvl01-C10.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrkJ2NlCI/AAAAAAAAApI/2dMjt34op14/lvl01-C10.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;OW FUCK STOP IT.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrkB1nCWI/AAAAAAAAApQ/VaY0Lc5oy6o/lvl01-C11.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrkB1nCWI/AAAAAAAAApQ/VaY0Lc5oy6o/lvl01-C11.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's a hidden store here, which will &lt;span style="font-weight: bold;"&gt;definitely&lt;/span&gt; be worth the beating we just took.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrkYofxcI/AAAAAAAAApY/0SSKOZS1fDc/lvl01-C12.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrkYofxcI/AAAAAAAAApY/0SSKOZS1fDc/lvl01-C12.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh thanks, you're going to sell me back the power I just lost getting here (or would have lost, if I wasn't cheating).&lt;br /&gt;Also, when I first played through this, even though I hadn't bought anything, there was still a SOLD box there. It's supposed to be the shrinking potion, in case you missed it in the first room. Anyway, the shoes are $5 cheaper here, so we'll grab those and be on our way.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SYvrkfjBNeI/AAAAAAAAApg/kRNPKA6-llM/lvl01-C13.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SYvrkfjBNeI/AAAAAAAAApg/kRNPKA6-llM/lvl01-C13.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Goin' down.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrki4e0AI/AAAAAAAAApw/0ihAazWtQi8/lvl01-C15.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrki4e0AI/AAAAAAAAApw/0ihAazWtQi8/lvl01-C15.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And back up the other side. There's a bee hidden here,&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrkoGVCjI/AAAAAAAAAp4/5oAlQMGFW1w/lvl01-C16.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrkoGVCjI/AAAAAAAAAp4/5oAlQMGFW1w/lvl01-C16.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;but good luck catching it if you weren't already springing back up when it appeared.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh6.ggpht.com/_mlyqmbmG9FY/SYvrkqXsrpI/AAAAAAAAAqA/a75hn6CiEqQ/lvl01-C17.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh6.ggpht.com/_mlyqmbmG9FY/SYvrkqXsrpI/AAAAAAAAAqA/a75hn6CiEqQ/lvl01-C17.png" alt="" border="0" /&gt;&lt;/a&gt;Here's our first chance to try out the shrinking potion.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrkz5iH8I/AAAAAAAAAqQ/UOwBUWA_DEs/lvl01-C19.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrkz5iH8I/AAAAAAAAAqQ/UOwBUWA_DEs/lvl01-C19.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Whoo, look at that!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrk-qdu7I/AAAAAAAAAqY/uwwChX0P6bk/lvl01-C20.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrk-qdu7I/AAAAAAAAAqY/uwwChX0P6bk/lvl01-C20.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;There's some money and another store hidden in these bricks. I would hate to have to run out for a carton of milk in this kingdom. What a pain.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrlDCgrSI/AAAAAAAAAqw/3T8hFvh0uos/lvl01-C23.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrlDCgrSI/AAAAAAAAAqw/3T8hFvh0uos/lvl01-C23.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I don't think it's possible to have enough money to buy the lantern at this point, and there was a honeycomb right outside, so you shouldn't need power. Maybe the hint will make up for it...&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrlAYc3cI/AAAAAAAAAq4/U78tthIiR4I/lvl01-C24.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrlAYc3cI/AAAAAAAAAq4/U78tthIiR4I/lvl01-C24.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hey, look at that! It didn't!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrleqmzvI/AAAAAAAAArA/IG2_7qlkvok/lvl01-C25.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvrleqmzvI/AAAAAAAAArA/IG2_7qlkvok/lvl01-C25.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;While we're still little, we can head to the bottom of the screen and get some cash, and then get out of this level.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrjyBVniI/AAAAAAAAAog/kDxsPaLJ4-s/lvl01-C05.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrjyBVniI/AAAAAAAAAog/kDxsPaLJ4-s/lvl01-C05.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We're ready to take on the first boss. I like that the lightning doesn't reset while you're inside a room. That's a thoughtful touch of hated on the game's part.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrl7z9PeI/AAAAAAAAAsA/X_SsKvHI4UE/lvl01-C33.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvrl7z9PeI/AAAAAAAAAsA/X_SsKvHI4UE/lvl01-C33.png" alt="" border="0" /&gt;&lt;/a&gt;The bosses in this game require an ungodly number of hits, aim right for you, and their rooms have no safe spots.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvsgXc-KuI/AAAAAAAAAsQ/3BInxRzAHio/lvl01-D01.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvsgXc-KuI/AAAAAAAAAsQ/3BInxRzAHio/lvl01-D01.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You just have to try to keep close and not get hit as he jumps around. IT'S PRETTY FUN.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvsglx7_VI/AAAAAAAAAsY/oLJP2Bc42ic/lvl01-D02.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh5.ggpht.com/_mlyqmbmG9FY/SYvsglx7_VI/AAAAAAAAAsY/oLJP2Bc42ic/lvl01-D02.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Whoo!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvsgjM6DHI/AAAAAAAAAsg/kx4-NZX-mp4/lvl01-D03.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvsgjM6DHI/AAAAAAAAAsg/kx4-NZX-mp4/lvl01-D03.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And here's the 'mysterious crystal' Frank mentioned.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvsgieluaI/AAAAAAAAAso/kn9rJw4Xz3g/lvl01-D04.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh3.ggpht.com/_mlyqmbmG9FY/SYvsgieluaI/AAAAAAAAAso/kn9rJw4Xz3g/lvl01-D04.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Which opens the door to level 2. And away we go!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvsgiIaHKI/AAAAAAAAAsw/OPM-fRitDnA/lvl01-D05.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 224px;" src="http://lh4.ggpht.com/_mlyqmbmG9FY/SYvsgiIaHKI/AAAAAAAAAsw/OPM-fRitDnA/lvl01-D05.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8481763936280003787-1979845102944971063?l=playedyourguy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://playedyourguy.blogspot.com/feeds/1979845102944971063/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://playedyourguy.blogspot.com/2009/02/milons-secret-castle-pt-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/1979845102944971063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8481763936280003787/posts/default/1979845102944971063'/><link rel='alternate' type='text/html' href='http://playedyourguy.blogspot.com/2009/02/milons-secret-castle-pt-1.html' title='Milon&apos;s Secret Castle, Floor 1'/><author><name>Jonathan Inguen</name><uri>http://www.blogger.com/profile/15748524662221307221</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='21' height='32' src='http://bp1.blogger.com/_mlyqmbmG9FY/R99ktR6nFzI/AAAAAAAAABA/rNt65ggRR0U/S220/jonathan.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_mlyqmbmG9FY/SYvrTMflBsI/AAAAAAAAAnY/yBUCZFA1eKM/s72-c/lvl01-store01.png' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
